[1.7.10]Running Red 2: Vampire Money[v1.2.0][Hardcore][Magic][RPG]

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CaptPanda

Well-Known Member
Nov 20, 2012
409
182
68
Britland
Aha, here it is. Interesting backstory, that must've changed since I was last on the convo. But yeah, looks good!

I suppose you aren't using the timer mechanic then?
 

Xolan

New Member
Jul 29, 2019
161
0
0
I am about half-way through Running Red, and having a blast! I can't wait to play this!
 

Numbah90

New Member
Jul 29, 2019
74
0
1
And the pack is now available with the code vampire

This part is a little hard to read
s5A2K1L.png
 

Salamileg9

New Member
Jul 29, 2019
220
0
0
What will it take to show you that it's not the life it seems?
(I'm not okay)
I've told you time and time again you sing the words but don't know what it means
(I'm not okay)
To be a joke and look, another line without a hook
I held you close as we both shook for the last time take a good hard look!

In other words, I'm going down the vampire path, and am happy that the new pack is out (and that it's still full of MCR references).
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
All creatures have the same chance of dropping reward bags (80%). However, I'll be pushing up the amount of reward bags dropped by Villagers and adding Imps to the one side, as well as some other mobs I forgot.
Oh, I was thinking of alpha versions...
 

Laguy

New Member
Jul 29, 2019
43
0
0
Maybe I missed it but are there suggestions for a texture pack to use? There didn't seem to be one included like the original Running Red.
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
So how do you get higher level reward bags? I am sitting here waiting for a diamond from these basic reward bags...