Unfortunately I have yet to find a way to make the creation quest completable.So, the pack includes Millenaire, which is cool, but the worldgen is 100% wasteland biomes only and the "creation quest" relies on there being other biomes to progress... so, are the in mod quests just a non-starter? I mean, the Sadhu only spawn in forest biomes and the Alchemist in extreme hills. And before anyone suggests witchery, they also only spawn in unexplored chunks. Is this fixed in the configs somehow? Are we waiting for a pack update to tweak these quests? I don't want to go generating thousands of new chunks (and a bloated save file) for no reason.