I think I'll look at adding a way to get it through thaumcraft (similarly to the TC gunpowder recipe), but do bear in mind that the spawner that's part of the witchery wickerman structure can be either skeleton or zombie, so a vanilla mob grinder isn't out of the question.Can I ask some sort of way to make rotten flesh? It can be another seed or a botania catalyst recipe. The only option now is through mariculture but the fish that gives it has a 15% chance and it's a long process to even get it.
As someone said a long time ago, we can pretty much get every mob drop except this one. Early game it's not really a problem but getting into Thaumcraft, it becomes important especially for some golems.
If it did that is long gone, when I get repeated fail starts in playing a mod pack I assumed it became corrupted so I deleted the old files and re-downloaded everything. I did not even think about the crash report then.
My game still disappears after the Mojang screen...
I guess I'll just skip Regrowth, it looks good though! Great job.
My game still disappears after the Mojang screen...
I guess I'll just skip Regrowth, it looks good though! Great job.
Also pack version. 0.6.3 and 0.6.4 had versions of botania which could cause exactly the problem you're describing with some AMD graphics cardsTo help you fix can post as much information as you can i.e. specs, logs, java version and crash reports if any after reinstallation thanks
Episodes 2 and 3 of my let's play (if advertising like this gets annoying tell me off and you'll never see it again)
Getting comfortable and defended, and setting up some basic farms and resources. I think I make it through the first bits of Botania by the end of them?
I think I'll look at adding a way to get it through thaumcraft (similarly to the TC gunpowder recipe), but do bear in mind that the spawner that's part of the witchery wickerman structure can be either skeleton or zombie, so a vanilla mob grinder isn't out of the question.
The spawner isn't a 'witchery spawner'. It's a vanilla spawner that's part of the wickerman worldgen structure (the statue made from hay blocks)I'm stuck on the drop of luck for now, I've run out of solutions to make my altar reach 5000 so I took a break. I have no idea how the witchery spawner work but I'll look at it.
I'm stuck on the drop of luck for now, I've run out of solutions to make my altar reach 5000 so I took a break. I have no idea how the witchery spawner work but I'll look at it.
If you have time, a fast leaf decay mod would be awesome and IMO more realistic anyway.
There is an item in Botanica that looks like it might remove all the leaves in one shot - it is made from the horn that uproots plants that you have to make for the quests. I don't have it yet since it requires a leaf block as a part of the recipe and I don't have any iron to make shears - but I will be making one once I have iron.
Rather than being caused by thaumcraft rendering specifically, it looks like it might be waila failing to perform the render itself when looking at the block.I can't currently get back into my SSP world after a crash - http://pastebin.com/JAUTzxxL
Edit: Fixed myself by putting my world on a server then backed-up my player data then removed and went in game broke all ThaumCraft blocks near me and placed in chest left restored player data put world back in saves folder all done & working. I wouldn't mind knowing what the actual problem was though I can only get the jist of things when it comes to crash-reports like above link is something to do with ThaumCraft rendering.
Rather than being caused by thaumcraft rendering specifically, it looks like it might be waila failing to perform the render itself when looking at the block.
Heya guys I was wondering, I'm get a lot of this
[21:14:30] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:none
in my FTB Console...any ideas? and can it be causing a problem? Seems to happen every 10 seconds or so.