Wait, in a new botania update, they added "Decay" to some of the flowers. Is this "Decay" being disabled for this modpack?
The "Decay" is for all passively generating flowers, aka Dayblooms, Nightshades and Hydroangeas. it makes them disappear after two or three days(or something like that).Wait, in a new botania update, they added "Decay" to some of the flowers. Is this "Decay" being disabled for this modpack?
The "Decay" is for all passively generating flowers, aka Dayblooms, Nightshades and Hydroangeas. it makes them disappear after two or three days(or something like that).
The "Decay" is for all passively generating flowers, aka Dayblooms, Nightshades and Hydroangeas. it makes them disappear after two or three days(or something like that).
yup.So every 40 minutes i have to remake all of my hydroangeas ?
Well, that's Vazkii's design decision, but a) existing installations shouldn't be affected unless you want them to be and b) there's a config option to turn it off. In the new pack I made for SMP with my daughter and my friends, I'm the only one using Botania, so I left it on. I decided I should try running it like that before I complain. I fully expect to hate it and turn it off, but I'm giving it a try.
I'm seriously thinking of restarting myself, painted myself into a corner as it werePoint a) is relevant because many people are considering starting new worlds with 0.8. .
I'm seriously thinking of restarting myself, painted myself into a corner as it were
Wait, in a new botania update, they added "Decay" to some of the flowers. Is this "Decay" being disabled for this modpack?
It'd be more accurate to ask if it's being enabled for this pack; it's off by default. (In fact, that config option is already in the version of Botania used by 0.7.4--if you search the config file for passiveWither.time, it's already there.)
It's not off by default on newer versions. Per the patch notes for Botania 193:
Hardcore Passive Generation is now enabled by default at 2 days (24000 ticks). This is the config that makes passive flowers decay after some time. Old configs won't be affected, but you should change yours to reflect this, especially if you're a modpack author (please D.
The only tricky part may be keeping up with the demand for seeds; I can't remember if pumpkin seeds work in the petal apothecary or not, but those are generally my go-to for other purposes
When I try to launch the pack it crashes after about 5-10 seconds and the console closes at the same time so I can't work out what the problem is. I've tried re-installing the pack but that won't work either, any help would be appreciated. Thanks in advance, sicariusaf.
EDIT: I've managed to look at the console but that doesn't show any problems, it just seems as if minecraft randomly closes
When I try to launch the pack it crashes after about 5-10 seconds and the console closes at the same time so I can't work out what the problem is. I've tried re-installing the pack but that won't work either, any help would be appreciated. Thanks in advance, sicariusaf.
EDIT: I've managed to look at the console but that doesn't show any problems, it just seems as if minecraft randomly closes
One of the dependencies is corrupt:Trisscar - 64 bit
Cestis - that shows more, but I don't really know what it means link here http://pastebin.com/4Dsed894
[15:24:59] [Client thread/WARN] [FML]: Zip file scala-library-2.11.1.jar failed to read properly, it will be ignored
java.util.zip.ZipException: error in opening zip file