[1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

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Type1Ninja

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Jul 29, 2019
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Upon reading through the quest it doesn't explain a few things:
  • how to get fluix crystals
  • how to get more charged certus quartz without mining
  • the 1k storage cell can hold much more than the 1024 items that you stated

  • add a detection quest for fluix and explain to get them throw a nether quartz crystal a charged certus crystal and a piece of redstone dust in a source block of water
  • add a detection quest for a charger and explain that it allows you to create charged certus from normal certus but it cannot be pure.
  • change the text to 127 Stacks of a single item. or 65 Stacks,while holding 63 Different items instead of 1024 items
  • possibly add in a 1 time quest to trade 5-10 certus quartz for 1 charged certus quartz in case people get really unlucky with the seed

EDIT: Can't wait for 1.1.3 to make my completely OP hammer :D. Hopefully you don't nerf the vanilla tinkers durability values.
Thanks for the info. If you could draft some quests in, say, google drive, that'd be great. :D
Just list the edits you want me to make to the existing quests (if there are any) separately; you don't need to rewrite them. :p
I found another problem on the server, meteorites arent falling. Is that a thing that needs to be solved in the config?
AE2 Meteors are on worlgen only, I think.
I don't *think* there's a config issue with RFTools. Just to confirm, they're craftable in SSP, right?
I'm running 1.1.2, I get java.net.ConnectException: Connection timed out: no further information:
That's odd. Check your internet connection, maybe, and the IP. There'll be an update by Tuesday evening, maybe that'll fix it. :(
 
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cipher101

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hello, tried to play 1.1.2 but while generating a world (single player) minecraft crashes.
Could it be because I am using java 7 64bit and not 8 ?

Edited:
No its was not because of java 7 as I tested with new java 8.45 and crashed while creating a world.
 
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goth_child67

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hello, tried to play 1.1.2 but while generating a world (single player) minecraft crashes.
Could it be because I am using java 7 64bit and not 8 ?

Edited:
No its was not because of java 7 as I tested with new java 8.45 and crashed while creating a world.
It is a current known issue it will be fixed in a day or 2 when the new version gets uploaded. The current way to get around that issue is downgrade to 1.1.1 and create the world then update to 1.1.2 and hit yes on the removed item lists.
 
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goth_child67

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Thanks for the info. If you could draft some quests in, say, google drive, that'd be great. :D
Just list the edits you want me to make to the existing quests (if there are any) separately; you don't need to rewrite them. :p
https://docs.google.com/document/d/1cdixtKiuSN5nmAc4zXNNEzHfoRJ3cBKbqdJp7sLW48s/edit?usp=sharing
The link to the google doc I have written. I am not very good at writing quests so edit it as you please. But those few quests should get most people through the beginning steps of an ME system. If anyone has any input on anything else I should add to those quests feel free to tell me.
 
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Type1Ninja

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https://docs.google.com/document/d/1cdixtKiuSN5nmAc4zXNNEzHfoRJ3cBKbqdJp7sLW48s/edit?usp=sharing
The link to the google doc I have written. I am not very good at writing quests so edit it as you please. But those few quests should get most people through the beginning steps of an ME system. If anyone has any input on anything else I should add to those quests feel free to tell me.
Awesome! I'm glad you made this, because I'm not that good at AE. :)
I'll be sure to include those in the next update. :D
I should probably finish writing my electricity quests as well... I also have a friend working on TiC quests. :p

@cipher101 and @Awerick11: I'm so glad you guys were able to get everything working! :D
Sorry to put you guys through all the trouble. :/
 

pikminman13

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Thanks for the info. If you could draft some quests in, say, google drive, that'd be great. :D
Just list the edits you want me to make to the existing quests (if there are any) separately; you don't need to rewrite them. :p

AE2 Meteors are on worlgen only, I think.
I don't *think* there's a config issue with RFTools. Just to confirm, they're craftable in SSP, right?

That's odd. Check your internet connection, maybe, and the IP. There'll be an update by Tuesday evening, maybe that'll fix it. :(
Sorry for my lack of specificity, i was referring to the galacticraft ones that give meteoric iron on the moon not the AE2 ones, and yes the crafting works in ssp ( i wouldnt think cheating the components in to test makes a difference).
 
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Type1Ninja

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Sorry for my lack of specificity, i was referring to the galacticraft ones that give meteoric iron on the moon not the AE2 ones, and yes the crafting works in ssp ( i wouldnt think cheating the components in to test makes a difference).
Hmm. Meteors seem to be kinda hit-or-miss; I've had worlds where they spawn continuously or not at all, both singleplayer and multiplayer. I'll add a recipe for it using moon-rocks and iron next update. :p
Keep telling me about the stuff that you need fixed as you progress through GC; it's really useful and helps me pick out the stuff I need to the change from the stuff I should change later, when everything else is totally done. :)
No, cheating in the components shouldn't make a difference. That's the oddest issue... Maybe the next update will fix it.
 

pikminman13

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One thing i have been wondering for a while now, is there any way to easily traverse space? I mean the zero gravity on space stations, and without meteoric iron i can't make spin thrusters to deal with it just yet. Jetpacks don't help much. also building in space is a bit of a pain, but the allmighty builder's wand can help with that. maybe could you make the upgraded builder's wand craftable? I think its creative only normally. Obviously deal with the larger issues first, these are just little things for those small refinements.
 

Type1Ninja

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Jul 29, 2019
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One thing i have been wondering for a while now, is there any way to easily traverse space? I mean the zero gravity on space stations, and without meteoric iron i can't make spin thrusters to deal with it just yet. Jetpacks don't help much. also building in space is a bit of a pain, but the allmighty builder's wand can help with that. maybe could you make the upgraded builder's wand craftable? I think its creative only normally. Obviously deal with the larger issues first, these are just little things for those small refinements.
I don't know about space movement; I haven't messed with space stations much. I don't know of any ways to make it easier, except maybe to set your jetpack to hover mode and try that, if you haven't already.
I'll add a recipe for the Super Builder's Wand next update. Recipes are easy for me to do now. :)
The small refinements are all I have left to do in this pack, so give me as many as you want. :D
 

alphadeltablue

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Also, the pseudo-inversion sigil is made by ritual. I think you have to gather
  • North: All of the vanilla smelt results
  • West: All of the music disks
  • South: All of the natural vanilla world-gen earth stuff
  • East: 12 potions.
  • A Beacon, chests, redstone, string, blocks of iron, pumpkin, and an activated division sigil.
And travel to the end. And finish an end siege.

The pseudo-inversion sigil allows for creation of superstable unstable ingots.

@Type1Ninja You need the pseudo-inversion sigil to create superstable unstable ingots, and use those in the regular builder's wand recipe to create the super builder's wand.
 

goth_child67

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Also, the pseudo-inversion sigil is made by ritual. I think you have to gather
  • North: All of the vanilla smelt results
  • West: All of the music disks
  • South: All of the natural vanilla world-gen earth stuff
  • East: 12 potions.
  • A Beacon, chests, redstone, string, blocks of iron, pumpkin, and an activated division sigil.
And travel to the end. And finish an end siege.

The pseudo-inversion sigil allows for creation of superstable unstable ingots.

@Type1Ninja You need the pseudo-inversion sigil to create superstable unstable ingots, and use those in the regular builder's wand recipe to create the super builder's wand.
The ritual also takes 40 redstone and string plus a beacon.
 
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