I've really been enjoying playing this pack in singleplayer - it's just the right mix of tech mods for me (spent ages trying to find a tech-focussed pack that included RFTools that wasn't a catch-all pack like Infinity etc).
I'm wanting to introduce a friend of mine to the pack via a small (2 person) private server - but I'm running into some difficulties working out how best to do this. Are there some simple steps on how to set up a Colony server that I'm missing? I've set up servers for other packs, but usually following the idiot-proof "click button, get server" method.
Yeah, I should probably set that up... XD
(assuming you're running this locally; you should be able to figure out how to work this on a rented server)
So, first you have to create a folder for the server. Then, download the correct forge version (which you can find on the main menu) for the pack off of
their website. Run the installer, select "install server," and pick the folder you created as your directory. Once that's installed, copy and paste the mods, config, and scripts folders from your client installation - delete JourneyMap from the server, as leaving it in will cause a crash. Beyond that, it's just a matter of running the server to generate the rest of the files, configuring server.properties, and port forwarding/dropping that folder into your rent-y thingy.
If any of that was unclear, just ask.