I've submitted v1.1.3 to the third party pack team! Yay! It shouldn't be more than three days until it goes public.
As before, the changelog will be a secret until the update hits, but I'll say this:
The crash upon worldgen has been fixed. Thanks to @Migui, @goth_child67, @TheBlueGenie, @Nezraddin, and everyone else who bug tested for helping with that. You guys rock!
I removed CopperTools, so any ruby/sapphire/peridot armor you currently have will be deleted. This is unfortunate, but Project Red added their own gem armor, so you can re-craft it as long as you have the resources.
For those of you who are curious, I added XU to the pack. The only things I disabled on it were the Angel Ring and the QED; you can use Jetpacks and regular crafting tables (or modded crafty thingies) instead of those. Good job to everyone who helped research XU and convince me to include it.
I also made the BC and GC Refineries interchangeably craftable.
There were many other changes, but you'll have to wait until the update to see those.
As before, the changelog will be a secret until the update hits, but I'll say this:
The crash upon worldgen has been fixed. Thanks to @Migui, @goth_child67, @TheBlueGenie, @Nezraddin, and everyone else who bug tested for helping with that. You guys rock!
I removed CopperTools, so any ruby/sapphire/peridot armor you currently have will be deleted. This is unfortunate, but Project Red added their own gem armor, so you can re-craft it as long as you have the resources.
For those of you who are curious, I added XU to the pack. The only things I disabled on it were the Angel Ring and the QED; you can use Jetpacks and regular crafting tables (or modded crafty thingies) instead of those. Good job to everyone who helped research XU and convince me to include it.
I also made the BC and GC Refineries interchangeably craftable.
There were many other changes, but you'll have to wait until the update to see those.