[1.7.10] Material Energy^4

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flagada666

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Jul 29, 2019
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While i'm here, i kinda need some reassuring. Am i going insane or certain materials have a bias towards specific modifiers? I remember in beta 6, all my pokefennium picks ended with Auto-smelt. It's been disabled in beta 7 (auto-smelt i mean) but now i notice most of my Certus-based tools end up with stonebound at some point and Steel tools get Sharpness most of the time. Not complaining, just wondering if someone else noticed similar patterns.
 

flagada666

New Member
Jul 29, 2019
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Pretty sure it's not tps lag. Everything animates fine and there aren't too many entities running around. Had it again today, in the Rotunda, only had a small section left to light up. There were, at MOST 20 mobs total moving around. Zombie walks up to me as I'm mining the Bitumen (corner). Hits me, as I'm falling back down from the (very small) recoil, he hits me again. By the time I turn around to face him and take out my sword (one key shortcut) I get hit 2 more times.
That's 4 hits in the span of maybe 1.5 seconds.

In the heat of battle, maybe you didn't notice potion particles? (if you even have them on) Random mobs sometimes spawn with potion effects like Strength, Speed, Regen or Haste. Now i'm not sure if mobs can spawn with more then one effect. It almost sound like you got hit by a zombie that had both Strength and Haste.
 

parcel31u

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Jul 29, 2019
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1.0.0 Changelog


  • Added Flux-Crystals

  • Added Tinkers’ Defense

  • Added Extra Cells

  • Removed Poor Ores

  • Removed Journey Map

  • Flux Crystal Quests

  • Made a chemistry chapter

  • Updated Tinkers’

  • Updated Chisel

  • Updated HQM

  • Updated Applied Energistics

  • Fixed Quests

  • Added more reward bag loot

  • All 16 wools are now available

  • Deep dark now accessible

  • Nether now accessible

  • Overworld now accessible

  • Out of beta!
 

moddedminecrafter18

New Member
Jul 29, 2019
5
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1.0.0 Changelog


  • Added Flux-Crystals

  • Added Tinkers’ Defense

  • Added Extra Cells

  • Removed Poor Ores

  • Removed Journey Map

  • Flux Crystal Quests

  • Made a chemistry chapter

  • Updated Tinkers’

  • Updated Chisel

  • Updated HQM

  • Updated Applied Energistics

  • Fixed Quests

  • Added more reward bag loot

  • All 16 wools are now available

  • Deep dark now accessible

  • Nether now accessible

  • Overworld now accessible

  • Out of beta!
Is it already on the launcher?
 

Iridescented

New Member
Jul 29, 2019
9
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so, I've been playing the game all fine and dandy for quite a while now...but all of a sudden, my hqm doesn't let me access the chemistry part, everytime i click on it, the whole game crashes...and I'm unable to access anything under the first set of quest, unless i delete the hqm file on saves and cheat in to where i am...it's different everytime...but so far, my solution so far is not to complete the cellulose quest cause, the moment that happens, i have to redo all my quest...any suggestions?
 

parcel31u

New Member
Jul 29, 2019
660
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so, I've been playing the game all fine and dandy for quite a while now...but all of a sudden, my hqm doesn't let me access the chemistry part, everytime i click on it, the whole game crashes...and I'm unable to access anything under the first set of quest, unless i delete the hqm file on saves and cheat in to where i am...it's different everytime...but so far, my solution so far is not to complete the cellulose quest cause, the moment that happens, i have to redo all my quest...any suggestions?
Try the new update.
 

sslitherr1

New Member
Jul 29, 2019
38
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Log in to finally play this modpack, go for a while in the first Spatial IO area, find a few bows/crossbows, "fix them" by putting them in the crafting area, find a mob - shoot it and game crashes. Seems to be an issue with the TiC ranged weaponry (it happens with every ranged weapon firing a vanilla arrow).
 

Thee_Sinner

New Member
Jul 29, 2019
25
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Having some trouble starting a server for Co-op. Every time we create it the world is empty, so we just fall into the void in a death loop. Any tips how to fix this and get the actual map to load?
 

JustcallmeJJ

New Member
Jul 29, 2019
11
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Hmm, I'm getting horrendous FPS drops on miner's delight^4 I go from around 300 (mildly overpowered video card) near the observatory anchor to 14 in the incluison chamber.
the memory usage doesn't hike that much, from 14% to a max. 30% of 3 gig.

I've have fiddled with the settings but the drop remains and even removing the mobs doesn't change anything.

So anyone got an idea because otherwise I can't continue, fighting endermini's with 14 fps is not doable.
 

Bibble

New Member
Jul 29, 2019
1,089
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Do the dimensions need updating from 0.7.0 to 1.0.0? There aren't many that I haven't loaded at least once, but I could do with knowing.
 

Bibble

New Member
Jul 29, 2019
1,089
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The inclusion chamber is not in the chest can anyone help?
Been a while since I was at that point, but it'll be in one of 4 places:
  1. The ME system in the Spatial Storage (the terminal above the block you place the disks in, with the big button on the side).
  2. In the Spatial Storage system.
  3. In a chest for being found.
  4. As a reward for a quest.
I thought that the inclusion chamber was freely available, but it might need you to complete a quest (which is usually just submitting something that you found, at this point).
 

5il3nc3r

New Member
Jul 29, 2019
77
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Log in to finally play this modpack, go for a while in the first Spatial IO area, find a few bows/crossbows, "fix them" by putting them in the crafting area, find a mob - shoot it and game crashes. Seems to be an issue with the TiC ranged weaponry (it happens with every ranged weapon firing a vanilla arrow).
Afaik, Tinkers' bows cannot fire vanilla arrows. The crash you're getting is because you're essentially trying to shoot a bow without any arrows.
 

5il3nc3r

New Member
Jul 29, 2019
77
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0
This spatial storage should be found as reward for quest, or inside ME network in Spatial IO area.
Actually, Inclusion Chamber, aka the very first zone you have access to, should be in the ME Storage in the Spatial IO room.