[1.7.10] Material Energy^4

BigManVegas

New Member
Jul 29, 2019
96
0
0
Hmm it might have just been a config not updating right cause I did the 1.0.3-1.0.4 and when infused my seeds were mixed in the infusing.
 

ChemE

New Member
Jul 29, 2019
371
0
0
Without fluxed crystals I would not have been able to complete the COOOOKKKKKIIIIEEEEZZZZZZ quest in a few days like I did. Is then intention to...

...build 300 wheat farms or just let things run for 13 years?
 

Yijare

New Member
Jul 29, 2019
151
0
0
well, you can do some multidecker farms, also you can automate the coccoa beans pretty simple (as dire has shown) the only thing is, to build one octuple commressed cookie with AE2 you need to build a GIANGANt of a crafting cpu - or someone should get extracell to let you use the components also in crafting storage!
 

NJM1564

New Member
Jul 29, 2019
2,348
0
0
Wouldn't it be nice if HQM could export quests in a human-readable format. Then at least you'd know where to look to find references to fluxed crystals!
HQM quests are written in game and can be removed in the same way. Look for a config option to allow you to edit the quests.
 

NJM1564

New Member
Jul 29, 2019
2,348
0
0
I added ProjectE to deal with the endgame stuff. And clearing out the resorce arias.
Since the main issues with PE, cheap all the things making, isn't an issue with this pack it works out well.
I am having a crash issue with this addition, but that might be just do to my craputer.
Specifically with PE's bag, black hole band, and gem of eternal density.
Please try it I think it works well.
 

parcel31u

New Member
Jul 29, 2019
660
1
0
Material Energy^4 legacy update 1.5.5 is on curse

Updated like every mod. Added a new chapter. Added new mods.
 

lbjodom

New Member
Jul 29, 2019
159
0
0
I keep getting a failed to install message when tring to install Material Energy ^4 with curse launcher.