Glad to hear. I've still got more research to do regarding it. As for crazy, I've already gone crazy making new food recipes for the new crops. So far am loving not having to remember which utensil to use for the various recipes.
Already got the first 4 pages of quests more or less done. Still fine tuning them though. Will probably keep the Nether quests as they are [5th page]. Perhaps make a few alterations but unless another mod adds something new, there's not a lot I can do there.
Still looking for a replacement for Twilight Forest. I seem to recall the the Aether comes with its own loader page. Will have to check though to see if Custom menus can override it.
I thought anyone still following this pack might like an update. If nothing else at least it will give me an idea of whether I'm now wasting my time still working on this pack due to everyone moving on to other more interesting things.
I'm about 90% done now but have a bit of a dilemma. While working on the new pack I got to thinking about how the old pack would have worked if I'd included the new food mods in place of Harvestcraft. This naturally led me to trying it out and I have to say, I liked the way it changed it up. It could simply have been that any change always seems more interesting but I think it goes deeper than that.
Soooo, this led me to contemplate whether I could find a way to combine the original 2 'system' pack with its land and skyworld based biomes into the new 'regular' world biome. It wasn't easy as I had to create entirely new divergent quest lines and then find a way to couple all three together when required. Bottom line is I succeeded and now my dilemma is whether to make it an entirely new pack or simply update the old one as it still follows the same path due to my NOT finding any new mods that would fit into the pack in a reasonable manner and still keep it interesting.
The other problem I'll probably have with trying to present this as a new pack is that Curse don't list all the mods I'm using and may well refuse to list it. Considering a couple of the mods are vital to the new pack, I'm seriously contemplating just releasing the new pack as a major update. This will still allow players who prefer the old pack to download it so it would be kinda like having multiple packs available in the one release.
So here's where I ask for feedback. Assuming I can release this pack either way, does anyone have a preference which way I go?
The choices are
1: Marooned Again 1.0.0
or
2: Marooned 2.0.0
I look forward to hearing your replies..............