S
Sven "flamestrider"
Guest
Solid Super Fuel allows for using Lignite instead of/in addition to using other fuels... early on it isn't all too useful imo. Added in Joels post about this "new" solid fuel.You're post reminds me of a question I've been meaning to ask for a long long time.
What is lignite good for anyways? It is really just a very early energy source I always ignore for better options?
Anyone know a lot and/or has implemented solid super fuel production? Ive looked into it a bit and by the looks of it it seems extremly interesting. I think it might be a nice route to go for when going from an oil based energy system to a solid fuel based system when you go beyond HV tier. So basically oil to LPG fuel that is then further refined into solid super fuel. You then utilize this in tungstensteel/titanium and large steam turbines for energy production.
If someone could give me input on how they built their system that would be extremly helpfull in figuring out how to optimize it myself.
I also have to look over if it is better to go for magical solid super fuel or the regular kind (more expensive but 150000 tics rather than 100000 tics)
anyone with any good nuclear reactor setups? im using nitro diesel atm. im currently quarrying a uranium vein.
Also, should i update? I'm still using 3.2.10, because it seems like theres a lot of problems atm.
EDIT: I see you can get Plutonium for depleted uranium rods, it seems like i can get more plutonium from recycling depleted uranium rods instead of centrifuging uranium. Is it better to get plutonium from a nuclear reactor?
Depleted uranium is good to get, since you need to make atleast one reactor to get the byproducts of thorium for higher tier recipes.
I made a small mod for your setup using three Irr-Reflectors and three Q-Uranium:Thanks, then necessarily will use them.
Edit: well, replacing any of fuel rod by iridium reflector decrease eu output to 480eu/t (from 640) and I'm not so good understand compositions of reactors in order to compose reflector otherwise, so leave 4 rods for now.
Code:
21p7ev7y36r84wq1z3ezcp9d1w74dxewyzptt6s9xx3jlcimcvgqcjjj0nfl7vafsm17o9bstkhw0lc
To view the build use the IC2 Reactor Planner V3, can be downloaded/used from https://forum.feed-the-beast.com/threads/request-for-ic2-reactor-planner-v3-download.164759/
Indeed, I don't use the thermal centrifuge unless it gives me somthing I need that macerating Purified Crushed Ore and centrifuging the dust can't get me.Welcome to the madness
-crop-
Watch out for the thermal centrifuge though - should be used sparingly as it soaks up a lot of energy.
There are ways to increase efficiency of rubber production and consumption. The best way to produce rubber is via the Chemical Reactor, and the best way to use rubber is in liquid form via an Assembler. Or was there a better way of producing rubber? The Chemical Reactor's recipe is good enough for me-- it's 3 sulfur per 27 rubber.
It's one of my first early tech machine-combo to reduce resource-costs. You can use the LV version for all your Cable needs from MV copper and upwards... no need to complicate it more than a dedicated chem-reactor and assembler, unless you want to.
Save the Brown Limonite for Thaumcraft processing into clusters... up to 3x iron early on.Alright. Thank you :]
Guess I stay with just smelting the ore for now, until I actually get into the next era where I can start using machines (still very early tech-wise, focused on making a nice house and getting food).
Luckily I build my base right aboth a limonite-vein, so at least getting iron shouldn't be a problem for a while, hehe.
Speaking of food: Did you see that they added making dough directly in a cauldron?