There are no iron caps. Your initial wand is Copper CappedI can't craft iron cap from thaumcraft anymore... Is that ok?
There are no iron caps. Your initial wand is Copper CappedI can't craft iron cap from thaumcraft anymore... Is that ok?
For silver caps I need a greatwood wand? I've found the clothes Mikhail mentioned (спасибо, я русский, если что) , but to get them I have to find a dungeon or make some research?There are no iron caps. Your initial wand is Copper Capped
Looks like Melons do not spawn in Extreme Jungle bioms.
I "tested" it on two playthroughs.
At first, in Infitech 3.1.x, all jungles were Extreme versions, and none of them had any melons (and i explored A BIG portion of the world).
Now, in 3.2.x, the situtation is kinda the same. I encounter only Extreme Jungles with no melons. Am i that unlucky? Or is it actually a thing and EJungle does not spawn melons?
That is definitely NOT INTENDED... I will try to make an update today (if I will not fall asleep as yesterday, when I wanted to stream). There are already quite few number of changes and fixes pending, so will do that (without mod updates probably)
The Iridium Shards are "new" addition to IC2... I lowered the chance of them to spawn in loot chests. No ETA on the update. Waiting for one thing to be made, after that, update will come. So maybe today, maybe tomorrow.It's probably intended that there's a recipe to have 9 of them make one Iridium ore, but wow, I could have been 1/4 of the way to a Quantum Suit with what I'd collected! I'd say it's definitely not intended to have so much of it in worldgen loot, though. There also seems to be a lack of uses for the Iridium Shards, too. I take it that is intended? Can't even scan it in a Scanner.
If you do an update, I'll report back and let you know how a new world generates. I still have to get used to the new food mechanic, I've actually been rethinking my starting strategy for this modpack, the overall goal is now to get about 4 bags to carry stuff around in, and find some food reserves. I'm also evaluating the possibility of just doing a setup base anywhere and then go exploring for a real base location. Still would like some kind of Ender Chest or Pouch for item teleportation and storage, at least, unless you added something recently?
Cheers ...
BrickVoid
Search for mountains. I have found 2 veins, both on (in? at?) mountains.Having a hard time trying to find Tetra or Copper. Any suggestions?
Is that small plants, upon break of which, all sorts of green stuffs pop out?Pams Harvestcraft melon patches
How have I never heard of rotating elevators?With openblocks elevators turned off, are the rotating elevators supposed to be craftable? They are essentially the same, but cost two iron more.
Is that small plants, upon break of which, all sorts of green stuffs pop out?
Search for mountains. I have found 2 veins, both on (in? at?) mountains.
Is that small plants, upon break of which, all sorts of green stuffs pop out?
Hmm, good idea. I should get cracking on Forestry. Need seed oil for bees and I'm guessing that chestnuts will make good lubricant for advanced miner and drilling rigs?Takes care of Lube, Now for Blue Mahoe
All the info on where to find ore veins is in the GT ore guide (in the game, easy to craft) or here: GregTech Survival Guide for 1.7.10Any elevations you specifically found those at?
Hmm, good idea. I should get cracking on Forestry. Need seed oil for bees and I'm guessing that chestnuts will make good lubricant for advanced miner and drilling rigs?
Only downside is that on the last IT2 3.1.x server I made a bunch of forestry trees and ended up with a huge butterfly problem. I had butterflies everywhere and in fact one chunk NW of my base was so full of butterflies that it hosed up both my FPS and TPS to walk through it. Even after killing all the forestry trees the butterfly problem never went away.
I've noticed that crops in general grow incredibly slowlyI start the game again. I noticed that the crops of the IC slowly grow or do not grow at all. I can not grow Tina Coppon