[Hey guys, does anyone know why the Inscriber is disabled in the AE2 configs in 2.0.2? Without it, AE is kind of pointless...]
Never mind, got it. The chipsets are made with GT machines.
Pfft, peons come up with "ideas." Mine's more of a "godlike creation thought."Pff... I am currently in progress of "stoping" the massive InfiTech 2 development (not full development, but doing some massive changes or tweaks will no longer be happening), and will be focusing on the second modpack. So thanks, but i dont want another modpack ideas
Have I been collecting AE2 inscriber plate thingies for no reason ?
Oh ok. Yeah, that rings a bell (I believe I did that in your base some time ago, but my memory is terrible.)No, you need those. If you don't collect those, you'll need EV (2048v) machines to make them. The AE2 inscriber plate thingies are used in the GT machines.
The AE2 recipes that now use GT machines rather than the AE2 Inscriber are pretty much the same, with only minor differences. GT liquid/molten redstone (from Fluid Extractor) is used rather than vanilla redstone, for instance. You still need the AE2 plates, though, for the same kind of AE2 chips for the same reason.
Speaking of AE2, it looks like you could do AE2 in this pack in the LV (32v) era, assuming you have the following:
1. Reliable power source
2. Sufficient quantities of quartz, redstone, diamonds, and gold
3. eIO Alloy Smelter (for the silicon)
4. Have found the necessary AE2 plates (3 or 4 types, depending upon what you want to do)
I highly recommend using the quart dust + sand shapeless crafted and then thrown-in-water-and-wait early game to stretch your AE2 quartz. You will probably also need a GT Electrolyzer to charge enough quartz for the charged quartz recipes.
Cool, good points. I certainly never even considered trying to do AE at the LV stage. I think my biggest hang up is I'd want ways to power it on/off automatically when in use, and I typically use BC gates for that (which require MV tech I think)Speaking of AE2, it looks like you could do AE2 in this pack in the LV (32v) era, assuming you have the following:
1. Reliable power source
2. Sufficient quantities of quartz, redstone, diamonds, and gold
3. eIO Alloy Smelter (for the silicon)
4. Have found the necessary AE2 plates (3 or 4 types, depending upon what you want to do)
I highly recommend using the quart dust + sand shapeless crafted and then thrown-in-water-and-wait early game to stretch your AE2 quartz. You will probably also need a GT Electrolyzer to charge enough quartz for the charged quartz recipes.
Cool, good points. I certainly never even considered trying to do AE at the LV stage. I think my biggest hang up is I'd want ways to power it on/off automatically when in use, and I typically use BC gates for that (which require MV tech I think)
Fun stuff Azkeel Definitely mark every ore vein you find, with the possible exception of too many far-away magnetite veins. The world is filthy with magnetite.Small update. I finally found tin ore vein, around 1000 blocks from my base. It took me a while, but I found and marked some other ores as a bonus in the process.
I created almost full set of bronze steam machines (still lacking extractor and blast furnace), but what bothers me is lack of any information about their internal steam storage/buffer. Is there any way to check it without debug/portable scanner ?
Also, I guess at this point I should try to make some kind of external steam storage/buffer. Are railcraft tanks only viable option ? Or should I get through bronze steam stuff as fast as possible and focus on making electrical machines (if it's possible/worth it to skip high-pressure) ?
Fun stuff Azkeel Definitely mark every ore vein you find, with the possible exception of too many far-away magnetite veins. The world is filthy with magnetite.
Regarding the internal steam buffer, what I do is place the hatches at the "corner" of the boiler so that you can access and see the contents easily. When the hatch is "centered" on the boiler its sometimes harder to reach (or impossible if the boiler is flush against a big object). Speaking of which, if you go the buffer route, you'll avoid headaches by placing the boiler flush against it to avoid piping bottlenecks.
I do definitely recommend an external steam buffer. I usually go Railcraft for sure, and when I have the resources I frequently make a maximum-sized steel tank, although a tiny iron tank suffices in the early game. When you're a bit richer, you can consider the insanely ridiculous bedrockium drums instead.
I don't know anybody who wastes steel on high-pressure steam machines. If you're collecting steel you might as well jump straight to electric but that's just my opinion.
Oh, woops! My bad. I see what you mean and completely agree. As far as determining the steam amount, yeah, we're stuck. But in the event that your machine starts to choke, just soft-hammer it so that you can halt operations temporarily without losing whatever it was that was processing.As for internal buffer, I meant macerators, furnaces etc. It's pretty annoying when machine runs out of steam and resets current operation several times till it's buffer fills up again. I created additional solar boiler to support coal one for time being, so it doesn't happen that often, but still, it would be great to see how much steam has specific machine stored.
Going with the "lots of ways" theme: if you get bored of bees or want to try something different, you can also get oil from ic2 crops.Neat. Ok. There's some good ideas there, thank you! I like the fuel aspect, however it's non renewable. Actually, it IS renewable if I can get bees going... MUAHAHA...ahem. I must get to work.
Neat. Ok. There's some good ideas there, thank you! I like the fuel aspect, however it's non renewable. Actually, it IS renewable if I can get bees going... MUAHAHA...ahem. I must get to work.