Guys this is just a bit of a warning about RS Latches.
As some of you know, RS Latches are a handy way to flip states on a redstone signal based on criteria. I use them to decide whether or not my power should come on.
I recently switched my infrastructure to get logic circuitry out of my main power area. Part of the change was removing a bunch of (neat) automagy stuff and replacing it with a GT5u redstone transmitter cover.
I noticed when I reload my game, the RS Latch "forgets" its state. This seems to be because there's a slight (1 tick?) delay somewhere, either on the transmitter or in the BP stuff. As a result, every time I loaded the world, my reactors would turn on even if they weren't supposed to.
To work around this, I recommend you put a repeater after a GT wireless receiver in such a scenario. The repeater can work to "delay" a signal. This ensures that the signal happens when the Blue Power logic is ready for it.
Edit: Since Miguk just liked this, it reminded me: my repeater fix is crap. It also strengthen's a signal back to full power instead of just delaying a weakened signal. So I'm still a bit screwed with RS latches and GT wireless signals.
My reactors are way less explody now. They now turn on if:
a) the central energy storage battery has fallen to ~14% and wants to restock power (RS Latch logic)
b) the master switch is on
c) the central energy storage battery isn't full (this is an extra grid check on top of my RS latches...just in case)
I need to add:
d) Nuclear Control doesn't report concerning heat levels.