Is it possible to get mountainous terrain and desert? Because I have only encountered plains, forest, taint and magical forests and of course tonnes of ocean.
Only i having trouble finding any crimson cult altars in order to unlock advanced void researches?
The thing was, I didn't actually die. The sticky wolf kept getting slammed into me by the node, and every time he hit me, he stole whatever I had equipped/in my hands, dropped it... and the node then sucked it up and ate it. Took my sword, I grabbed my backpack to get another weapon, he took THAT, tried spelling him, *yoink*.... T_T (NOTE: I'm not suggesting this should be changed, just sharing my nerd rage with y'all)
Wait... sticky is when the mob hits you? It used to be when you hit the mob... ...wait how did it take your armor?
That's not WAILA, that's a Special Mobs feature. You can disable it in the Special Mobs config.I should likely note that this is on 1.2.0, sorry for not saying so before. So after killing all the dryads via the /cofh kill command, my fps went back up to reasonable levels. Which allowed me to realize that another culprit of sudden lag spikes is variations of this line;
May 22, 2015 1:04:46 AM climateControl.customGenLayer.GenLayerLock func_75904_a
INFO: location -2 -7 8 8
May 22, 2015 1:04:46 AM climateControl.customGenLayer.GenLayerLock func_75904_a
INFO: location 0 -6 8 8
So, anyone know what this is exactly, and what I might be able to do to fix it/cause it to happen less?
Also, is there any way to turn on the thing WAILA does where it gives the special mobs names and shows what effects they have?
I should likely note that this is on 1.2.0, sorry for not saying so before. So after killing all the dryads via the /cofh kill command, my fps went back up to reasonable levels. Which allowed me to realize that another culprit of sudden lag spikes is variations of this line;
May 22, 2015 1:04:46 AM climateControl.customGenLayer.GenLayerLock func_75904_a
INFO: location -2 -7 8 8
May 22, 2015 1:04:46 AM climateControl.customGenLayer.GenLayerLock func_75904_a
INFO: location 0 -6 8 8
So, anyone know what this is exactly, and what I might be able to do to fix it/cause it to happen less?
Also, is there any way to turn on the thing WAILA does where it gives the special mobs names and shows what effects they have?
mage robes if you aren't careful will break like normal armour the only thing different is they provide better mana regen and can repair themselves overtime for some mana.
I'm about stuck with ars magica, I went from level 5 to 20 with no increase in damage of my spells or any new spells, what should I go for in order to have a good spell better then a sword.
Knockback (green skill in Offense) helps keep enemies off you so you can keep peppering them with spells. Slow (blue skill in Defense) can also keep enemies away while you drop the DPS on them. Waaaay down in Offense, there's also a Damage spell effect (red skill) that you can put into a spell to make it hit harder. It seems like some mobs take more or less damage from different types (nether mobs laugh at Fire, Water Guardian takes no damage from Frost), but Lightning Damage is a good all-around damage type. It does well against basically everything up to and including the Air Guardian (though you might want something else for creepers....) You can also add secondary effects like Drown, Ignite, or Fling to get an extra bump of damage on top of the initial hit.
There are some really weird and creative spell recipes here that do horrible things to your enemies.. like teleporting them six blocks underground to suffocate, making a fire that pulls enemies into it, hurling them in the air and accelerating their fall to splatter them on impact, dropping a wall of lightning that slows/blinds/entangles enemies and makes them unable to get OUT of the lightning...
I don't remember the skill layout at all anymore but I see you hit lv20 so far in AM2. Until lv40 you should get green skill points now every even level.I have read that but cant do anything with it since I have yet to get a green orb, I just managed to defeat the water guardian and a towergolem (using 3 holy hand grenades) and managed to get a total of 3 extra blue skill points but it seems there is nothing in there besides self->regen. progectile->element and projectile->dig, and am kinda stuck with them untill I get green upgrades. thought there would be something to increase my damage in blue skills
I don't remember the skill layout at all anymore but I see you hit lv20 so far in AM2. Until lv40 you should get green skill points now every even level.
The way I leveled up was by making a small cost healing spell to spam every few seconds while doing non AM2 or non combat stuff. Keeps the exp flowing. It still took me quite some time (talking about few days) to hit the mid range levels and neither I ever got far enough to get the red skill points.
What I also learnt was that making a spell with all damage types early on was a huge mistake. Maintaining that mana cost compared to the damage you get sure wasn't worth it.
I also read that you deal more damage when your magic level increases but im still doing 9 damage on armorless mobs no matter my level.