So, I have a few potentially odd questions for you kind folks. Just finished reading over all 7 pages of this thread, but forgive me if I missed something.
1) Anyone know how well this works on a LAN? My wife and I often like to LAN a world and play together, but some mods notably have issues on LAN for whatever reason, such as Botania's baubles.
2) How friendly would you say this pack is to a casual core player? Despite playing modded Minecraft for years, I've always been very light on automation. Haven't ever built a quarry, and I think I've made a single ExtraUtils based sorting system once a year or two ago?
3) Are all paths expected to be taken? If I were to focus on, for example, the Evil Magic path, how far would that take me?
4) I recently got to try out Realistic Terrain Generation and quite enjoyed the results. Didn't catch if there's anything like that in the pack, but if not, would RTG work alright in the pack if I added it?
Don't think so. Your call as to whether the bees do so, but not Draconic I don't believe.I believe some super high end (draconic evolution? Not sure off the top of my head) requires things from multiple paths, and high level bee machines do as well
1. Ive not tested it, but ive never heard of the problems you've described either.
2. You will want to automate in this pack, but quarries and such are pushed to very late game. It's not a bad time to learn how if you aren't familiar.
3. Nope, but to get to the higher level parts of the path, you must do the early level things. I believe some super high end (draconic evolution? Not sure off the top of my head) requires things from multiple paths, and high level bee machines do as well
4. It shouldn't cause a problem, but you might want to make a test world first, and if there are issues remove the Highlands mod.
Much appreciated! Once we've got a pretty stable version out I think I'll give things a poke then and see how it works. Thank ya kindly!Don't think so. Your call as to whether the bees do so, but not Draconic I don't believe.
Gendustry machine components all require some form of silicon and steel/bronze.Don't think so. Your call as to whether the bees do so, but not Draconic I don't believe.
Oh. I thought you meant that it also required stuff from the magic paths. I knew that.Gendustry machine components all require some form of silicon and steel/bronze.
Probably tomorrow. It's in FTB's hands right now.Any eta on when the server files will be fixed?
Forestry needs to be updated, I guess. Not Forge. And... It appears that I removed Forestry.Getting an error at startup. Forestry requires FML 4.0.0.0.
I'll update FML myself, but just wanted to give you a heads up.
Edit: Sorry, I misread it. The actual error is:
Forestry: minimum version required is 4.0.0.0.
By accident.And you removed Forestry?
Yay!By accident.
I'll be starting up a Github repo to help out I believe.
Maybe... I already have Magical Crops for that, but maybe.Figured it would be nice considering it adds ore bees, so another way to automate metal production.