You need to make them through nuclear fusion or fission. Divide or multiply its atomic number by two, and you have the element that can make the one you need.There are several elements from Minechem that have no NEI information, how are you suppose to get them? I'm not super far into the pack so maybe the ones that have no information will eventually come to me?
Remove all RF-using items from your inventory, shift-rightclick it to activate it, turn it back off, and submit it to the quest.Weighing in with another "Can't turn in Resonant Flux Capacitor" report. I've tried with an empty capacitor and a full one, but no love.
Its not only the setup!I'd like to ask again if anyone can send me screenshots, videos or just explanations of a sufficient setup for the corrupted drive quest.
For testing purposes, i used 80 creative energy cells. The power supply isn't the problem, i get that. It's that i am not familiar with this area of AE and thus would like some help with a good, space efficient design. The IO port said it had access to 480mil AE power, so i assume that measurement has nothing to do with the capabilities because i still couldn't use the drive.Its not only the setup!
You can attach 1000 battery thinguies but if you don't provide more energy then the system uses and you don't give them time to charge with this excess of energy, it will never work....
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The thingie where you load the disk(can't remember the name) says the available energy and the required energy.For testing purposes, i used 80 creative energy cells. The power supply isn't the problem, i get that. It's that i am not familiar with this area of AE and thus would like some help with a good, space efficient design. The IO port said it had access to 480mil AE power, so i assume that measurement has nothing to do with the capabilities because i still couldn't use the drive.
PS: Anybody know how much power the corrupted drive uses, exactly?
Yeah, and it said i needed 6000 or so AE power. Not much. I gave it 400mil. Didn't work.The thingie where you load the disk(can't remember the name) says the available energy and the required energy.
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Just noticed you never stated where you are trying to load it....Yeah, and it said i needed 6000 or so AE power. Not much. I gave it 400mil. Didn't work.
I remember finding a giant room with fantasy brick near it on the floor of the map. That's probably what i've done wrong, thank you very much.Just noticed you never stated where you are trying to load it....
The main spatial storage is only 64x64. You have another spatial storage somewhere that is bigger, in case you are trying to load it on the wrong spot...
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Cpl. thing love the pack started on ver. 1.1 but got busy and couldn’t get too far. Now I’ve started a YT channel and wanted my first LP be this pack just finishes uploading the first EP. Plz remember I'm still getting all the setting figured out so if there a little ruff I’m sry but I am getting better.
It's fine, i have a history of anything related to minecraft unexplainably going wrong.[DOUBLEPOST=1412388629][/DOUBLEPOST]By the way, i was thinking of making a thread for helping people with finding wool/statues. I'm sure the creator doesn't want the locations to be spoiled, so i suggest they're all done with subtle hints and such. I haven't found all of the VM wool/trophies, but if people could send me those hints and i'll add them. Maybe even get some endorsement from the creator.I upgraded and my world seems to be working just fine, but then maybe I haven't opened up as much of the world/quests/items as you have. (Haven't done any Genetics and just one Hell quest, so I have a way to go).
I'd say that harvestcraft and foodplus arent necessary, since food isn't really a focus in this map. There is no spice of life or hunger overhaul, which i am happy about since this modpack isn't about grinding and lots of infrastructure. Not familiar with growthcraft but that has a focus on food too, so i don't reccomend. I'd only use those mods for my culinary generators. I would be interested in botania though, a nice addon to the observatory or the bedrock area underneath would be some sort of glasshouse for that mod.It would be very nice if we had the following mods:
Growthcraft (Including Add-ons)
Botania
Food Plus
Pam's Harvestcraft
Thanks!