If I get everything done tomorrow, then maybe then, if not, then next week Thursday or Friday, as due by the update schedule for third party modpacks.
That would be so awesome!!! I don't know how FTB works so I'm a little oblivious
If I get everything done tomorrow, then maybe then, if not, then next week Thursday or Friday, as due by the update schedule for third party modpacks.
One other thing I forgot to ask for, could we at least get JABBA? I'd nearly prefer MFR even if just for DSUs but JABBA could be fine as well, just so we have a better way of dealing with the huge amounts of atoms you can get if you're actually breaking everything down. It would be much more useful if we can get automation as well as it would make storing everything as the raw atoms/molecules actually somewhat viable. As is I've got huge amounts of hydronium and ammonium.
New Update
- Added JABBA
- Updated Minchem
- Enabled Automation
- Less starting rewards
- Changed mob spawning
Does this mean it will be on the launcher later today?
2014-08-09 18:10:09 [INFO] [STDERR] net.minecraft.util.ReportedException: Ticking player
2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:63)
2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
2014-08-09 18:10:09 [INFO] [STDERR] Caused by: java.lang.StackOverflowError
2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.world.World.func_72796_p(World.java:2865)
2014-08-09 18:10:09 [INFO] [STDERR] at minechem.tileentity.prefab.TileEntityProxy.buildManagerBlock(TileEntityProxy.java:98)
2014-08-09 18:10:09 [INFO] [STDERR] at minechem.tileentity.prefab.TileEntityProxy.getManager(TileEntityProxy.java:67)
2014-08-09 18:10:09 [INFO] [STDERR] at minechem.tileentity.prefab.TileEntityProxy.func_70302_i_(TileEntityProxy.java:105)
2014-08-09 18:10:09 [INFO] [STDERR] at minechem.tileentity.prefab.TileEntityProxy.func_70302_i_(TileEntityProxy.java:107)
I have to say this modpack is really cool, and you make a really good use of the spatial storage system.
However, I noticed that when you use the blueprint projector, as soon as I put a block on a ghost placeholder I get an "internal server error". Here is the crash log :
EDIT: After a bit of debugging, the bug comes from holoinventory, if I remove it, it works fine.Code:2014-08-09 18:10:09 [INFO] [STDERR] net.minecraft.util.ReportedException: Ticking player 2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:63) 2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109) 2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691) 2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587) 2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129) 2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484) 2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583) 2014-08-09 18:10:09 [INFO] [STDERR] Caused by: java.lang.StackOverflowError 2014-08-09 18:10:09 [INFO] [STDERR] at net.minecraft.world.World.func_72796_p(World.java:2865) 2014-08-09 18:10:09 [INFO] [STDERR] at minechem.tileentity.prefab.TileEntityProxy.buildManagerBlock(TileEntityProxy.java:98) 2014-08-09 18:10:09 [INFO] [STDERR] at minechem.tileentity.prefab.TileEntityProxy.getManager(TileEntityProxy.java:67) 2014-08-09 18:10:09 [INFO] [STDERR] at minechem.tileentity.prefab.TileEntityProxy.func_70302_i_(TileEntityProxy.java:105) 2014-08-09 18:10:09 [INFO] [STDERR] at minechem.tileentity.prefab.TileEntityProxy.func_70302_i_(TileEntityProxy.java:107)
I only just started playing this, but it looks amazing. Can't wait to see the spatial storage drive in action!
I immediately noticed a typo on one of the early quests. I assume you are interested in those.
Quest "Base Tour"
"Maybe I should around the base..." Missing a verb there.
I also had trouble getting this quest to register me being at the Secret location like HenryFBP.
So i started the new version and, I like how you balanced the quest loot rewards but the basic bag rewards are far too powerful. i hadn't even gone into the dirt room and i had full bronze and 2 sets of damascus steel tools. also for some reason the special mobs are spawning really close to me. You might want to change the main material of the flat world to a material mobs can spawn on so that the mobs arent so concentrated.
Made it to the biosphere and getting really frustrated. I got a fishing zombie that pulls me every time I go in there now and makes it nearly impossible to move around in such a small confined space. Throw in all the dirt creepers and I feel like I can't move! I must be missing some tactics here. Between all the special mobs and griefing of torches this seems impossible.
Fishing zombies shouldn't be spawning. What time did you download the pack?
Go ahead, I really want some videos on youtube so people can see the pack. To my knowledge, no one has posted any videos of my pack.Taking a look at the main post for this pack, I am really intrigued by this. I have played one or two of Vech's CTM maps in the past, but that was some time ago (Memory ain't the greatest ).
Would you mind terribly if I were use ME^3 for a YouTube Let's Play once some of the quirks are ironed out (ie. the location quests, the fishing zombies, etc.)?