Have you tried SFM? I have yet to mess with using it to automate fluid transfer, but I recall someone mentioning using it to automate a smeltery system.interesting... i'll try it out.
edit: so it works, but it looks terrible.
Have you tried SFM? I have yet to mess with using it to automate fluid transfer, but I recall someone mentioning using it to automate a smeltery system.interesting... i'll try it out.
edit: so it works, but it looks terrible.
wtf is that? I can't make heads or tails of it.[DOUBLEPOST=1409812241][/DOUBLEPOST]
I tried. it don't work. you can't access the smeltery as a tank. wasn't 100% about berry bush, but yeah, this regrettably I am.Have you tried SFM? I have yet to mess with using it to automate fluid transfer, but I recall someone mentioning using it to automate a smeltery system.
i don't even know what that acronym is referencing.Have you tried SFM? I have yet to mess with using it to automate fluid transfer, but I recall someone mentioning using it to automate a smeltery system.
SFM is steves factory manager, according to Doom's note above he tried to use it and wasn't able to get it to work....... that's too bad. It's a powerful tool for automation.[DOUBLEPOST=1409812657][/DOUBLEPOST]i don't even know what that acronym is referencing.
so while trying to hide the mess that is that ingot casting design, i managed to crash the game and corrupt the save file. oh well, it wasn't meant to be i suppose.
wtf is that? I can't make heads or tails of it
oh that thing that purplementat was messing around with in the interview. seems kind of overpowered, just sayin'SFM is steves factory manager, according to Doom's note above he tried to use it and wasn't able to get it to work....... that's too bad. It's a powerful tool for automation.
Ouch, doesn't sound like the rng gods where with you, your yields seem a bit low compared to the numbers I posted above.[DOUBLEPOST=1409813104][/DOUBLEPOST]Well, I've just sieved 5 stacks of stone and so far have an essence berry bush and a tin oreberry bush. There is definitely a better than 0% chance to sieve the berry bushes!
My understanding was that lag was a big part of why those where disabledunrelated: anyone know if these mods are disabled by default for a specific reason?
I believe they were disabled in 1.1.1 because they were causing massive TPS lag. They should be enabled by default in 1.1.2 though. I know they were when I updated from the 1.1.2 beta because I lost a world to a super spider who two hit me.oh that thing that purplementat was messing around with in the interview. seems kind of overpowered, just sayin'
unrelated: anyone know if these mods are disabled by default for a specific reason?
Ouch, doesn't sound like the rng gods where with you, your yields seem a bit low compared to the numbers I posted above.[DOUBLEPOST=1409813104][/DOUBLEPOST]
My understanding was that lag was a big part of why those where disabled
okay i've finally got my first high oven > deep tank > smeltery setup, but i'm having problems with it. no matter what i try, i can't get it to transfer single ingots at a time from the deep tank to the smeltery. this makes this build useless when it comes to exact measurements for alloys. any ideas on what i can do?
ok jumped into a test world and set up my typical Hi Oven smeltery setup and desided to add SFM this does not include my sieving setup which pumps ore dust into the hi oven but does show the processing setup
pipe all molten metals into separate buffer tanks using servo white list View attachment 12766 View attachment 12767 with a ingot cast in each table and the tanks set to export this will alow you to process large amounts of molten metals without backing up the system. This is not needed for auto alloys but thought you guys may be interested in this setup
For auto Alloys using SFM
Im using the gold chest as my metals chest and then using SFM to check the chest every 5 mins to see if there are at least 10 aluminum brass ingots in the chest and if not then it will take 3 copper and 1 aluminum and put them into the smeltery. Then make sure pipe conected to the smeltery drain is white listed for each of the Alloys this way the metals dont get removed till they become alloys. This can be set up to auto craft any smeltery alloys im just using aluminum brass as a demo
View attachment 12768 View attachment 12769 View attachment 12770
if anybody think this is intersting but finds the post too confusing let me know and ill see if i can make a video of me putting this together
I've been wanting to try that conveyer belt thing since I saw it mentioned here before. the wierd drops, yeah, I've seen em.So...is it weird that I don't have much in the way of auto-sifting set up but I've got sections 2 & 4 of the quest book done, and am pretty close to finishing 1 &3 (I think all I've got in 1 is the data tablet)? I had 1 sieve with the SFM setup until today, but I was just throwing whatever dust I picked up into it, though I did have an AA hammering cobble into gravel for a while as well, until I got sick of sticking cobble and sticks into the chest for it to auto-craft. I haven't gotten around to setting up any kind of sorting yet, and I'm feeling way too lazy to do it, which is why my auto-sifting (which now has pulverizers producing gravel, sand and dust) is turned off, since the diamond chest it was shoving everything into got full.
Did have an interesting incursion the other day, though. A ghast dropped a ~600hp giant zombie into my compound (I keep forgetting to keep an eye out for ghasts) and while I was trying to deal with him (he kept running up onto the top of the ship so he could divebomb me if I tried to hide in there so I could stab him without him hitting me) he spawned a brutish zombie. That was an interesting encounter, but luckily I survived it.
All that said, I found a fun way to make my trench work extra hard for me. I've got it full of conveyor belts, which are pushing all the mobs through some blackout curtains into my dark spawn room. I end up grinding so many mobs at night that I can fill a couple of gold chests in a single night, even with it throwing out all the useless bits (torches, leather armor, swords, shovels, etc.) I've gotten some weird drops though. I have at least 6 cobble/stone/stone brinks with silverfish in them, a couple of slimeballs, the occasional redstone and some fermented spider eyes. Possibly other things that are slipping my mind at the moment. I don't know if there are just zombies that spawn holding these things or what, since I've not seen one drop from a mob I've killed (though I haven't killed many.)
Oh...and anyone know how much power TNT generators produce? I've been thinking about setting up a couple of them, but I'm not sure how useful they are.
Actually, I've got 5 or 6 reactant dynamos running 2 grinders and 8 pulverizers, as well as 2 furnace generators powering my farms. I was just looking for something else I could use without having to transport mob essence all over the place. I've got enough ender pearls I could probably B-Space upgrade my charcoal barrel and add some more furnace generators elsewhere, or set up more stuff near my farms, as I've got the space. Was planning to do some biofuel, but harvestcraft crops grow so slow I don't know that I could keep up, even with all 9 items...might have to start growing non-oak/rubber trees in addition. With 5 trees, potatoes, carrots, ink and bonemeal, I'd probably be able to keep at least 1 bioreactor full all the time. I wonder if it'll take creeper seeds....I've been wanting to try that conveyer belt thing since I saw it mentioned here before. the wierd drops, yeah, I've seen em.
As far as the tnt gens go, iskandar/I talked about this once and he suggested them to me. I'll tell you what he told me. Put them somewhat far away from your base, and definately use a sound muffler. I think the gens for EU mostly all do similar output (obviously nether star gen is in class all it's own), but each use up the material for different amount of time. It works pretty damn well as a starter power system before you get very far into something akin to the reactant dynamos once you have a good amount of either sludge or mob essence, and gun powder (which you will need for tnt gen too). Overall, it's what I used pretty much my last playthrough. be sure to use the muffler, otherwise it sounds like you are under siege by cannons in the distance. iirc, I made 4 of them. Manually filled them with stack of tnt each.
Actually, I've got 5 or 6 reactant dynamos running 2 grinders and 8 pulverizers, as well as 2 furnace generators powering my farms. I was just looking for something else I could use without having to transport mob essence all over the place. I've got enough ender pearls I could probably B-Space upgrade my charcoal barrel and add some more furnace generators elsewhere, or set up more stuff near my farms, as I've got the space. Was planning to do some biofuel, but harvestcraft crops grow so slow I don't know that I could keep up, even with all 9 items...might have to start growing non-oak/rubber trees in addition. With 5 trees, potatoes, carrots, ink and bonemeal, I'd probably be able to keep at least 1 bioreactor full all the time. I wonder if it'll take creeper seeds....
Oh...and anyone know how much power TNT generators produce? I've been thinking about setting up a couple of them, but I'm not sure how useful they are.