Yes, it's his way of making it harder to obtain.Ive been playing this modpack for about 12 hours now, it´s been really nice so far and after a few deaths i have managed to set up a sustainable base with lots of food and resources. Ive noticed however that that the recipe for pneumatic servo needs now 2 seared bricks instead of 2 iron ingots. Is this supposed to be like this?
When I downloaded 1.0.5 and started over, the strongbox held two saplings - one birch, one jungle.First post of the thread, fourth paragraph. Note that it says beta 4, but the maps are identical. They get renamed each update to prevent overwriting people's saves.
Ah. Yeah, that. Ok, the maps are almost the same. I forgot I did that. Outside of that, the maps are identical. I'll update the backup map.When I downloaded 1.0.5 and started over, the strongbox held two saplings - one birch, one jungle.
The link on paragraph 4 of the first post has files dated June 1, and has only the birch sapling. Are you certain of the link? One way or another, I appear to be getting the old map.
Never irrelevant. By watching how other people play my pack, I get a better sense of what needs to be tuned and changed. Speaking of which, the 1.0.5 update is now about half done, and the alpha version is in my testers hands. Barring critical bugs, I expect to be able to hand 1.0.5 official over to FTB on Monday or Tuesday.While close to being irrelevant; I've got another episode recorded. About two thirds done with the basic quests.
This has about 50% less derpy voices
Are you referring to a zombie horde trap and then rotten flesh to dirt, dirt and water to get dirty water and then cook it in a furnace to get water bottle?Huzzah! another map soon! More starving to come. Water isn't a big deal to me, but a may have found a to get water that you didn't intend.