[1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

Discussion in 'Public Packs' started by Iskandar, May 31, 2014.

  1. mallrat208

    mallrat208 New Member

    So as it turns out.. you can put a water bottle into the camel pack via crafting.. You can also extract it if you combine an empty glass bottle with said pack. Which is how I ended up getting my water.
     
  2. Andrej Savikin

    Andrej Savikin New Member

    Typo in the mod list :D Ex Nihlo istead of Ex Nihilo
     
  3. mallrat208

    mallrat208 New Member




    This is a short video for now; I plan on making a few 15-20 minute episodes to reduce the downtime on video of punching wood or harvesting dust. I took some liberties editing this first video Iskandar and can remove that portion if you wish since it's not directly in your pack. ​
     
  4. Hadeshorne

    Hadeshorne New Member

    Yep, just happened to me too.
     
  5. Ventrylock

    Ventrylock New Member

    I have it too but it was on the save.
     
    Last edited: Jun 5, 2014
  6. iHeartZigg

    iHeartZigg New Member

    I can confirm that there seems to be some kind of creeper explosions near the pyrotheum.[​IMG]
     
  7. tetshio

    tetshio New Member

    No wonder creepers go off in the night. I've holed myself inside the starter shelter and suddenly boom boom. lava everywhere when I checked outside.
     
  8. Pip69

    Pip69 New Member

    I've seen the same thing, but when I try to spawn creeper there, nothing gets destroyed.
     
  9. Iskandar

    Iskandar Popular Member

    Huh. Well, interesting. Not something I can really fix, I'l just call it a feature not a bug.[DOUBLEPOST=1401977706][/DOUBLEPOST]Also, for all my beta testers, the last quest in making food got goofed up. Meant for it to be spider eye soup, instead of a spider eye. I've fixed it. but since it is the last quest in the chain, don't worry about it for now.
     
  10. Iskandar

    Iskandar Popular Member

    Nah, it is all good. Well done, btw. And yes, that jetpack is a troll. Glad you're having fun.
     
  11. Iskandar

    Iskandar Popular Member

    What the hell? Ok, somewhere in the mix-up between my testing and live environments, sieve automation got turned off. If you end up not being able to use an autonomous activator on a sieve, this is why. I have fixed it for the next version. For now, check your crowley.skyblock.cfg and set that to true. Should be somewhere in the middle.
     
  12. pc_assassin

    pc_assassin New Member

    Ok I tested this pack out just now.

    Feedback: See if you can add armour status HUD or other mod that adds a status bar on the armour, so we can keep tabs on how low our camel pack is getting easily. Second i have now idea if this is meant to happen or not but that lava or pyrotheium or what ever it is on the ground melted itself like maybe 7-10 blocks down over one night. Third I know that this is a new pack but the quests where kinda short i did 5 or so right away (2 nights) before i died (stupid creeper!!!), I dont know if they get harder to complete later on but if they continue to be that easy this map will have 1-3 hours of play time in it. Course i was just flying through it to test out all the things so..... Anyways I like the idea and I hope to see further development and popularity with this pack. Anyways that is my take on the map. Thanks for reading.

    On a side note I lost my world, do i delete the folder for Crash landing in my downloads and re-download the pack?
     
  13. Pip69

    Pip69 New Member

    There is a link on the first post for a new map. Or when you update always copy and rename your world first. If you don't rename and update your world will get reset to the default.


    edit: Yeah its dangerous to make camp beside leaking spaceship fuel.
     
  14. pc_assassin

    pc_assassin New Member

    No creepers exploded in my world but i still have this hole I am pretty sure that that liquid, lava, pyrotheum, or what ever it is, is burning the dust, kinda like fire and wood.[DOUBLEPOST=1402008775][/DOUBLEPOST]
    thanks thats good to know
     
  15. Iskandar

    Iskandar Popular Member

    Pack Update!

    Version 1.0.4
    added Modtweaker
    added salt to sieving dust
    rebalanced hunger and thirst slightly
    added a few quests to address hunger issues
    rebalanced the map slightly for multiplayer
    tweaked a lot of quests to add flavor text and hints
    added a jungle sapling to the starting equipment
    a few more reward bags
    tweaked heat from blocks a bit
     
  16. tetshio

    tetshio New Member

    That Monster Jerky quest fooled me. Thought I wouldn't have to wait for rotten flesh to dry on a rack but once I clicked submit quest, sub-quest tells me to use a drying rack >_<
     
  17. Iskandar

    Iskandar Popular Member

    Not sure what you're talking about. The zombie jerky quest doesn't involve drying racks at all.

    Note that there is a difference between zombie jerky, which has a crafting recipe and monster jerky which uses a drying rack. The quest deals with the former, not the latter.
     
  18. mallrat208

    mallrat208 New Member

    Water funnily enough hasn't been my problem so far. It's food. There's just nothing to eat at the very start besides zombie flesh which drains your hunger like crazy if you actively attack them. Besides that unfortunate creeper incident, my only other death was due to starvation. With confidence.. I say that wheat sucks. Pray a zombie drops a potato, you get better yields on them.

    I'm current trying to get back to the point I was last at.
     
  19. Iskandar

    Iskandar Popular Member

    You should be able to wait until morning and grab up all the stuff that came from zombies and skeletons burning up. In 1.0.4 I turned hardcore hunger off, so it shouldn't be draining that badly. I think. Hmm. I should check my configs. I've been finding more than a few discrepancies between my dev environment and what goes out in the pack updates. And I'm not sure why.
     
  20. mallrat208

    mallrat208 New Member

    That's what I did my second-first night. Unfortunately the next evening I had almost no zombies spawning somehow.. it was mostly creepers, skeletons, and spiders. No flesh that night was enough to spell death.
     

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