They have not. It is java7 only. (As minecraft hasn't moved to java8 yet)
1.8 runs on Java8 just fine, but I don't know about 1.7 since I never played it.
They have not. It is java7 only. (As minecraft hasn't moved to java8 yet)
Find a way to automate Nether Star generation.Now that I have excessive amounts of raw resources, I'm left without inspiration. Throw some ideas at me!
Nether stars are fairly easy once you catch a vanilla skeleton(SpecialMobs.cfg needs altered to allow for such). I thought about this, but what would be the point. Im already generating EXCESSIVE amounts of power via turbines.Find a way to automate Nether Star generation.
Make a super Mob Trap that can fuel your Grinder.
Do a BnB let's play
mob routers? I just abuse the enhanced spawn rate during night to do huge amounts of death to misc mobs.Nether stars are fairly easy once you catch a vanilla skeleton(SpecialMobs.cfg needs altered to allow for such). I thought about this, but what would be the point. Im already generating EXCESSIVE amounts of power via turbines.
'super mob trap': This is quite easy as well. Mob routers, clearing 5x5 areas into a single collection point can make mob traps pretty OP. (already have one)
As far as BnB lets play, i meant within my CL world
I'd say I'm late mid-game, early endgame. as far as resources and automation is concerned. Just looking for ideas of what to do now that I'm here.mob routers? I just abuse the enhanced spawn rate during night to do huge amounts of death to misc mobs.
At your end I don't know what you can do with that much stuff. Build multiple Liquid transfer nodes?
Build a complete AE system, automate the Pneumaticraft stuff, Build something in the nether to take advantage of it's coldness for your machines. get the chunkloaded and chunkload the nether.I'd say I'm late mid-game, early endgame. as far as resources and automation is concerned. Just looking for ideas of what to do now that I'm here.
Terraform a Biosphere and start repopulating the planet.Now that I have excessive amounts of raw resources, I'm left without inspiration. Throw some ideas at me!
Yea, it seems that A.Interface+SFM+bottles causes a bunch of headaches. Sort of makes me sad that I don't see MFR's LiquiCrafter getting more love. It doesn't require bottles/buckets to craft with liquids. Instead you just pump the liquid(s) straight into it, setup a one-time template, and it does the crafting for you.strange thing happened when I setup my Aerial Interface...broke my refill system [shamelessly copied the fuzzy refill setup on here]. Went through and rechecked for correct dmg values on camel pack. Removed all but 4-bottle crafting. Separated out the exchange from the refill. Refill remained broken. Deleted/recreated the refill commands [using non-fuzzy version for empty pack]...works. Many minutes scratching my head there.
How do you use the mob router and yes that is what I'm planning to do. since liquidcrafter is so damn usefulYea, it seems that A.Interface+SFM+bottles causes a bunch of headaches. Sort of makes me sad that I don't see MFR's LiquiCrafter getting more love. It doesn't require bottles/buckets to craft with liquids. Instead you just pump the liquid(s) straight into it, setup a one-time template, and it does the crafting for you.
The mob router works as a one way door. It grabs mobs from infront of it, and moves the mobs to behind it. It requires power to function. It's reach is a 5x5 horizontal plane, and can reach mobs 2 blocks below its y-coord, and 1 block above.How do you use the mob router and yes that is what I'm planning to do. since liquidcrafter is so damn useful
I use the cyclic assembler from TE, same no-bottle tank stuff.Yea, it seems that A.Interface+SFM+bottles causes a bunch of headaches. Sort of makes me sad that I don't see MFR's LiquiCrafter getting more love. It doesn't require bottles/buckets to craft with liquids. Instead you just pump the liquid(s) straight into it, setup a one-time template, and it does the crafting for you.
Don't Grinders work in a five by five area by four area and that they have enough range to target both platformsTo add to the mob router, how I use it is a bit technical, but I think it's one of the more 'efficient' ways to use it in a mob trap:
- Create 3 platforms that are 5wide x 5long directly above each other. The middle platform having 2 blocks of air between it and the lowest platform, and 3 blocks of air between it and the highest platform.
- Choose any side of the middle platform, and place a mob router directly against it making sure its centered and then run power conduit along the middle platform.
- Right click the mob router, and click the button until 'blacklist' is chosen. Don't put anything in the safari net slot.
- Wall the whole thing in, supply power, and that's the setup
This setup:
- Gives 50 spawn spaces per mob router
- Allows for upto 2 tall mobs to spawn in the lower section
- Allows for upto 3 tall mobs to spawn in the upper section. If you don't want this, just lower the upper-most platform(the ceiling) 1 block
- There's an issue where spiders often get stuck in the wall and suffocate. This isn't much of a big deal, just use a vacuum hopper or similar to collect the string.
They do, but they also use far more energy per operation than the mob router. Generally I use multiple router setups and drop the mobs in a 5x5 w/ a single grinder. Along with that per each grinder you need 3 different connections(Power, Mob Essence, Items), where as the router needs a single connection.Don't Grinders work in a five by five area by four area and that they have enough range to target both platforms
BTW do you stack them upwards or to the sides.They do, but they also use far more energy per operation than the mob router. Generally I use multiple router setups and drop the mobs in a 5x5 w/ a single grinder. Along with that per each grinder you need 3 different connections(Power, Mob Essence, Items), where as the router needs a single connection.
For a single setup similar to the one above the grinder would be better, but for multiple platforms routers+a single grinder would be far less cumbersome to arrange. Assuming you have the resources to build the routers.
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Maybe I'm just blinded because this is my own design but hey, if I got the resources, why not
To add to the mob router, how I use it is a bit technical, but I think it's one of the more 'efficient' ways to use it in a mob trap:
- Create 3 platforms that are 5wide x 5long directly above each other. The middle platform having 2 blocks of air between it and the lowest platform, and 3 blocks of air between it and the highest platform.
- Choose any side of the middle platform, and place a mob router directly against it making sure its centered and then run power conduit along the middle platform.
- Right click the mob router, and click the button until 'blacklist' is chosen. Don't put anything in the safari net slot.
- Wall the whole thing in, supply power, and that's the setup
This setup:
- Gives 50 spawn spaces per mob router
- Allows for upto 2 tall mobs to spawn in the lower section
- Allows for upto 3 tall mobs to spawn in the upper section. If you don't want this, just lower the upper-most platform(the ceiling) 1 block
- There's an issue where spiders often get stuck in the wall and suffocate. This isn't much of a big deal, just use a vacuum hopper or similar to collect the string.
In a "+" shape first so they all point inwards(gives a 5x5 area), then upwards. Though on this map, due to no caves and the such 1 layer of the "+" has been plenty for me[DOUBLEPOST=1414231031][/DOUBLEPOST]BTW do you stack them upwards or to the sides.
To each their own. I personally don't like large mob traps. My goal when I created this was maintaining efficiency without being overly largeLOOOL, too complex.
The cooldown was increased to 10 minutes instead of 6(on average) IIRC.Chicken, y u no laying eggs?