Glad you're liking it. Crafting Paradise isn't the best pack to actually start out with, as it assumes a certain level of mod knowledge (not a high one, just a moderate one). I would recommend maybe watching/reading some tutorials on some of the more beginner-friendly mods and working your way up to the complex ones (I started with IC2 way back when it was easier to understand).Hello, I'm a new YouTuber i made a video on this modpack and i'd love some feedback
Also this is my first time playing FTB so if you could help me on the basics that would be epic
Very slim chance unfortunately. The spatial cells share data, so a common forest loaded into one system would make it impossible to load the forest into another.Are there any chances of a two player version of the map being created? Like with two spots for the biomes to go?
the spatial thing fro ae2? doesn't load light levels so there is less lagOne thing I noticed is, underground in caves it is as bright as outside.
never go above 3.5 gigs. Java has horrible garbage collection.I've recently had a problem, no idea if it is with my launcher or if I messed the pack up, but I lowered my memory from 6.5GB in the launcher to 5GB, it launched but closed out half way through, so I brought it back up to 6.5GB, it still closed out, after that I went to 10.25GB, still did the same thing... so now I'm wonder, what is the problem?... The only thing I touched was memory here...
It's not memory anymore, it seems that Tinkers' Construct is crashing... http://pastebin.com/Y1Kffdqnnever go above 3.5 gigs. Java has horrible garbage collection.
Yeah, it should work just fine. The only issue is having multiple spatial areas.also a question, would it be feasible to run this on a server with two or three people sharing the spacial port? would be an awesome pack to play with friends, even if we can ultimately only use one spacial port.
I believe the end is given to you for completing the electrical dominance quest (though I'm not 100% sure).So How do you get the sky research like the end is not possible
That's a vanilla Blood Magic feature. I recommend using one of the super apples while infusing it.Hi not sure if this is a bug or intentional but I tried to do the blood magic quest line and found that I am stuck trying to get to the magicians blood orb. ( it requires 25000 lp) but with maximum capacity only being 16000 and no way to increase until after I get the magicians orb. is there anyway to get more lp apart from spamming my hearts to get to 25000?
gideon, you gotta stop flying farms the same time cruising ftb forums... and yes, those vids were funny as hell. I'd never let santa drive.That's a vanilla Blood Magic feature. I recommend using one of the super apples while infusing it.
EDIT: m8, I thought this was my Running Red thread . Yes, spam your hearts while infusing it.
Are there not aura nodes in the biomes?is there any way to get aura nodes or at least fill up your wand on the map
I believe one of the Thaumcraft quests (can't remember which at the moment) rewards you with a hoe of growth and some silverwood saplings. The idea being that you grow aura nodes. Aura nodes are tile entities and don't like being moved by the spatial system, though I think I might have accidentally left one somewhere on the edge of the area.Lumaceon, you are an evil person lol
Don't expand the spoiler if you don't want to know what one of the bag rewards can be...
You can see my reaction in Episode 17 of my Crafting Paradise Let's Play series if you are interested.I got firestone ore as a reward from one of the bags and it put half of my base on fire the moment i opened the bag ... not funny
Now a question about Thaumcraft. While I enjoy the mod, I seem to miss why it is in this modpack. I haven't been able to find any aura nodes besides in the Nether, so charging wands is a very tedious process because you have to kill so many mobs to do so (and Thaumcraft without access to nodes seems kind of pointless to me). You could've included Forbidden Magic and that would've at least given us an easy way to charge a blood wand when reaching that research. Or am I completely wrong about all this and just haven't been able to find any nodes? I searched at void level and a few spacial biomes, but haven't been able to find any. Another solution could be to make a more extensive Thaumcraft quest line and reward it with a creative node in the end. Looking forward to hearing your input on Thaumcraft and wand recharging.