[1.1.0][JamPacked (the first one and the best one)] Hardcore Testing Mode: Golem Factory

Discussion in 'Public Packs' started by CaptPanda, Jul 16, 2014.

  1. thewhiter

    thewhiter Member

    guy you have to do a second season this map
     
    Pudding01 likes this.
  2. Pudding01

    Pudding01 Well-Known Member

    According to him he's sort of working on one...
     
    thewhiter likes this.
  3. thewhiter

    thewhiter Member

    More will be in the same factories style or it will create something new
     
  4. chuck_norrisBR

    chuck_norrisBR New Member

    Hello CaptPanda, I saw some videos about your modpack and I decided to play it. I watched some videos on youtube to know how to install it and now I'm having problems with ''Not enough itens''. It(''Not Enough Itens'') just does not appear on my inventory and I already tried everything to fix it! I need this mod to make the quests....can you please help me?
    [​IMG]
     
  5. CaptPanda

    CaptPanda Well-Known Member

    Have you tried pressing "o"? that usually toggles NEI on and off.
     
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  6. chuck_norrisBR

    chuck_norrisBR New Member

    When I access the inventory, there is a button called '' options '', I press it and appears the '' NEI options '' but I do not know which settings '' NEI options '' should have for the mods work...
     

    Attached Files:

  7. CaptPanda

    CaptPanda Well-Known Member

    you just press o in the inventory, you don't go in the options.
     
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  8. chuck_norrisBR

    chuck_norrisBR New Member

    I fixed it, the problem was the resolution of the game, was too low and didn't left the ''mod'' appears...
    thank you, your modpack is amazing....
    bye bye
     
  9. pedrogamer

    pedrogamer New Member

    captpanda i can not install the modpack plz help me i am a noob on minecraft
     
  10. brverdan

    brverdan New Member

    captpanda when I ask to begin the map, says you can not open, help me
     
  11. Pudding01

    Pudding01 Well-Known Member

    I want to play this modpack with a friend of mine who is off a college. Can anyone tell me how to set up a server for this modpack?
     
  12. CaptPanda

    CaptPanda Well-Known Member

    As far as I can tell, you can download a forge server launcher, which will download the files you need. Then it's a matter of running it once and closing it after it's finished loading stuff.

    In the server folder, it should start to look like a minecraft instance. what you need to do is then copy the mods (except inventorytweaks, NEI and other clientside mods) and the configs (I think I left them on default so it shouldn't make much difference) into their respective folders, and move the map into it's folder as well, and then you have to alter the server config to use that map as its default.

    I believe there would be youtube videos explaining how to set these kinds of servers up, so feel free to use them.
     
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  13. Pudding01

    Pudding01 Well-Known Member

    "Other client side mods"

    Oh joy... I get to guess...

    I assume that Client side mods are those that only affect the client, like NEI, inv. tweaks, etc. Those that don't add in any blocks?

    Edit: Well, let's try this and hope it works!

    It doesn't

    (file path removed)\Golem Factory server\Server 2>java -Xmx1G -Xms1G -jar minecraftforge-universal-1.6.4-9.11.0.883.jar
    Sep 04, 2015 1:19:58 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Loading tweak class name cpw.mods.fml.common.launcher.FMLServerTweaker
    Sep 04, 2015 1:19:58 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Using primary tweak class name cpw.mods.fml.common.launcher.FMLServerTweaker
    Sep 04, 2015 1:19:58 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Calling tweak class cpw.mods.fml.common.launcher.FMLServerTweaker
    2015-09-04 13:19:58 [INFO] [ForgeModLoader] Forge Mod Loader version 6.4.3.883 for Minecraft 1.6.4 loading
    2015-09-04 13:19:58 [INFO] [ForgeModLoader] Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_51, running on Windows 8.1:amd64:6.3, installed at C:\Program Files\Java\jre1.8.0_51
    2015-09-04 13:19:59 [WARNING] [ForgeModLoader] The coremod codechicken.core.launch.DepLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    2015-09-04 13:19:59 [WARNING] [ForgeModLoader] The coremod codechicken.core.launch.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    2015-09-04 13:19:59 [WARNING] [ForgeModLoader] The coremod cofh.asm.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    2015-09-04 13:19:59 [INFO] [ForgeModLoader] Loading tweaker net.minecraftforge.lex.legacyjavafixer.LegacyJavaFixer from legacyjavafixer-1.0.jar
    2015-09-04 13:19:59 [INFO] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
    2015-09-04 13:19:59 [INFO] [STDOUT] Loaded 109 rules from AccessTransformer config file forge_at.cfg
    2015-09-04 13:19:59 [INFO] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
    2015-09-04 13:20:01 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
    2015-09-04 13:20:01 [INFO] [ForgeModLoader] Loading tweak class name net.minecraftforge.lex.legacyjavafixer.LegacyJavaFixer
    2015-09-04 13:20:01 [SEVERE] [ForgeModLoader] Unable to launch
    java.lang.ClassNotFoundException: net.minecraftforge.lex.legacyjavafixer.LegacyJavaFixer
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:94)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.relauncher.ServerLaunchWrapper.run(ServerLaunchWrapper.java:48)
    at cpw.mods.fml.relauncher.ServerLaunchWrapper.main(ServerLaunchWrapper.java:17)

    C:\Users\Alex G\Desktop\Golem Factory server\Server 2>pause
    Press any key to continue . . .

    Any ideas?

    On the bright side, it's working better than my previous attempts at modded servers! (I have a whole file dedicated to my "server graveyard")
     
    Last edited: Sep 4, 2015
  14. Pudding01

    Pudding01 Well-Known Member

    I got the GUI to pop up this time!
    [INFO] Starting minecraft server version 1.6.4
    [SEVERE] Encountered an unexpected exception MissingModsException
    cpw.mods.fml.common.MissingModsException
    at cpw.mods.fml.common.Loader.sortModList(Loader.java:244)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:491)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:69)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

    I removed the "legacy java fixer" and it got farther than before, now it's "missing mods"

    Edit: Server's not crashing, but I can't get onto it...

    Edit2: I got on... and some of the blocks are gone, the golems are gone, etc...

    Edit3:
     
    Last edited: Sep 4, 2015
  15. CaptPanda

    CaptPanda Well-Known Member

    Well, assuming you got it to work, well done!

    Otherwise, I would've suggested going to IRC to ask people there how to do it, they're usually very helpful!
     
  16. Sandstroem

    Sandstroem Active Member

    Is there a way to work with the repeatable quests? I started with the map and planned to do a couple of rounds on the first three quests before moving to the alloy stuff, to get at least a second furnace and maybe pulverizer.
    The cooldown times keep jumping around like crazy and I am never able to get the rewards again for quest 2 and 3. The first one works fine, although the cooldown feels off too.
     
  17. CaptPanda

    CaptPanda Well-Known Member

    Unfortunately, that was a bug with HQM, nothing I could do unfortunately.
     
  18. Sandstroem

    Sandstroem Active Member

    Hm, as I see it that was a bug already one year ago, shouldn't they have fixed it by now ?
     
  19. CaptPanda

    CaptPanda Well-Known Member

    Yes, in 1.7.10.

    Unfortunately, this is the main problem, it's not backward compatible.
     
  20. Sandstroem

    Sandstroem Active Member

    ah i see, this is older minecraft version. I guess I will find a workaround using hqm edit or something.
     

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