Righto, time to roll up the sleeves:
Is there any legit way to get an ink sac in this pack? I cheated one in to make some labels for the alembics… I guess I could have made a squid spawning pond, but going outside feels like cheating anyway. Maybe some ink sacs would make a nice reward. Or maybe put 8 labels in the Thaumcraft starter chest.
I'm also finding it a bit frustrating that I can't have a golem carry cobble from the extruder to the alchemical furnace. The stones of warding… are we allowed to remove some of them to allow golems to move around more freely?
It would also be nice if the two farm areas were further apart. At present if I have sheep in both farms, butchers will kill all the sheep in one farm because they see the sheep in the other farm.
For the Thaumcraft essentia quests… the quicksilver reward barely covers the cost of the warded jars submitted for the quest. For the Nitor quest the cost of the glowstone (200) is greater than the payment (192). I think all the TC quests need rebalancing.
I personally don't see the need for labels, but I suppose I can add them to the shop. Also, I would've thought that the loot bag would've made the difference for the money loss on the nitor quest, as well as using the materials from the strongbox for other quests, but I can look into that.
Speaking of nether imports, grinding netherrack was one way of getting sulfur, and there's a loot bag reward that was a stack of sulfur too.
What is the rule about creating/placing endstone to set up an ender lily farm?
Also, the Redstone Flux Capacitors I manufactured would not be accepted for the Jetpacks quest.
For the TC Medicine quest… it would be nice to have the option to buy additional Alembics as an upgrade for the Furnace. This quest took me literally hours of sitting in front of the furnace manually voiding unnecessary essentia from one alembic!
Creepmas quest… the cost of the glowstone to complete the quest exceeds the reward value. Are we in business in this factory? Or are we a charity?
Endstone, there isn't a rule really. I'd say so long as it's in the farming area, it's fine. RF capacitors, that's a bug with HQM, but I think I know a workaround to fix it.As for unneeded essentia, one of the rewards is 4 void jars. If you happened to find that, that could help you out a bit.
And Creepmass? Hell if I know, I just wanted to throw in something that seemed fun. May be poking that a little bit.
I'm curious, do the receipts serve any sort of purpose? I've been storing them in the filing cabinets in the office, and I dunno if perhaps there's a quest later that will use them or something of that sort?
You've never had the joy of unnecessary red tape, have you?
I think we take a few jobs at a loss in order to develop client relationships in the expectation of a good payoff down the road. Either that or we're just terrible at bookkeeping.
EEEEEEEEEEEEEEEEEEEEEEEEYYYYYYYYYYY
I really should have a look at the latergame balance, that much is clear to me. No massive changes, since in industry, you win some, you lose some, that's business.
[Also yes, you will need to start a new map for the update when it comes out]
[yes you can cheat your old stuff back in]
[hi mum]