Yes i do, they are filled by 20000/20000 RF if i remember correct. They work with EnderIO conduits on alchemical furnaces as intended. Just not with Infernal Furnaces....
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First off, I would like to say I have followed the mod for quite a while and have really liked where it has gone. Second off is I have a bug report. I have noticed is 0.9 (haven't tested the 0.10 stuff) that golems can not fill the quantum jars. They just don't recognize that they are there or however it works. That is all. Thank you.
Alright, so I just tested with the latest versions of Thaumcraft and Technomancy installed. So the only way to get the golem to fill the jar is connecting the golem with the top of the jar. If you click on the sides with the bell it won't work. So just a small bug report I guess. Also, you have to click on each jar separately with he bell to connect the golem, unlike vanilla Thaumcraft where you click one, all the ones in the row, the golem will fill. Thanks for all the hard work!
Azanor must be checking if the tile extends TileJarFillable. I guess there is no easy way to fix it. I'll try to find a workaround.
Or ask Azanor to refine it a bit, if you can't find anything.
The altar got an update for custom pedestals because of an addon.
Trying out the new 0.10b and my server crashes on start. Looks like it might be similar to Frontrider's issue.
http://pastebin.com/h1nPQmgm
@Mordenkainen please don't use @Sideonly please. They are a pain and always produce crashes on servers.
I think there might be a forge annotation that can help. If not, I'll do as you suggested.
If there is no easy way to fix it, I would say, don't put it high on the priority list. The main thing is that the golem can fill the jar in some way which you have already added in. That's what I would say, focus on more important issues.Azanor must be checking if the tile extends TileJarFillable. I guess there is no easy way to fix it. I'll try to find a workaround.
Thanks for reporting. Fixed for next version.
And when we can get our hands on it?
We're in a fairly intensive testing phase now, so bugs will come out.