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  1. J

    Updating forge in unstable pack

    So ... its actually not impossible, but it is a little bit of a PITA. Here is how you do it. First, install the version of Forge that you want to use into your vanilla launcher and make sure it works using the vanilla launcher. I installed Forge 10.13.0.1208 to test these instructions. There...
  2. J

    Chunk Loaders in MystCraft Ages

    I'm running turtles in this age, so without chunk loaders, I don't see a way to keep the chunks loaded. The chunk loaders need to move as well. The whole setup works fine in the overworld, but I managed to create a very good age for mining and want to take advantage of it.
  3. J

    Chunk Loaders in MystCraft Ages

    I'm having trouble getting Chicken Bone's Chunk Loaders to work in MystCraft ages. I am running DW20 1.6.4 (release 1.0.23) with opis disabled. I am running this on a local server and playing from a different system. The problem I am having is that even with multiple chunk loaders deployed in...
  4. J

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 1.6.4 v19 Mod & Version: Thermal Expansion 3.0.0.2 Pastebin link to crash log: N/A Whats the bug? Engineering Turtles are unable to pickup Tesseracts or Energy Conduit using turtle.dig(). Mining turtles can pick up both with turtle.dig(), but the Tesseract loses it's...
  5. J

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 Mod & Version: All (1.0.2 direwolf20 pack) Pastebin link to crash log: http://pastebin.com/9fb6zbun Whats the bug? Numerous class not found errors on startup. See pastebin, but they all refer to net.minecraftforge.client.event.RenderWorldLastEvent, float...
  6. J

    Problem I cant install plugins|DW20|McMyAdmin

    I used to run Multicraft, but they never update, have never done any security testing, and their tech support is abysmal. I specifically asked them if I had the correct licensing for the three new VPS servers I was about to buy, and was told yes. I bought them, loaded multicraft, and got nasty...
  7. J

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Try putting the server .jar in the base directory of the server, above where the libraries folder is. If you can't do that, copy the libraries folder into the same folder as the .jar. The new forge requires this. I had a similar problem with MCPC+ that was easily fixed by moving the .jar.
  8. J

    Problem I cant install plugins|DW20|McMyAdmin

    I am running the DW20 1.5.2 pack on a McMyAdmin 2.4.8.8 server with MCPC+ Legacy build B647 without any problems. I selected "MCPC+" under server settings, uploaded the .jar file, renamed to "mcpc-plus.jar" in the server's base directory and don't have any issues. I am using the following java...
  9. J

    Solved Direwolf20 1.6.4 Mod Pack Server

    I am successfully running the DW20 1.6.4 pack with the latest MCPC+ build. I am using this .jar.conf: [config] name = MCPC+ 1.6 source = http://ci.md-5.net/job/MCPC-Plus/162/artifact/eclipse/Forge/target/mcpc-plus-1.6.4-R2.1-forge953-B162.jar configSource =...
  10. J

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 1.0.0 1.6.4 Mod & Version: MachineMuse Modular Power Suits 0.8.0-62 Pastebin: http://pastebin.com/PjfdnQCG Whats the bug? During startup, the class "thaumcraft.common.Config" is attempted to be called, which should actually be "thaumcraft.common.config.Config" The error...
  11. J

    1.6.4 Modpack releases

    While searching through the server.log for startup errors with Direwolf20 1.6.4 1.0.0, I LOL'd when I found this: 2013-12-10 19:43:31 [INFO] Ore: greggy_greg_do_please_kindly_stuff_a_sock_in_it
  12. J

    Unsupported Direwolf 20 1.5.2 bug reporting

    See this thread for information on how to fix the block ID changes that were made. The official recommendation is to regenerate your worlds, but if you want to fix it, read the thread. If you have problems, please reply in that thread.
  13. J

    JVM Arguments for Modded Minecraft (Updated 12/30/13)

    That makes perfect sense. I haven't tried ParallelGCThreads using your formula before, but it's definitely worth a shot. I'm running on a VPS, so I can only see the cores the way they are presented to me, but I can still try it a few different ways and see which works out better. I'm...
  14. J

    JVM Arguments for Modded Minecraft (Updated 12/30/13)

    This is what I'm currently using on my FTB server. It runs MCPC+ on a cached SSD VPS that has 4GB of RAM available using the Direwolf20 1.5.2 1.1.6 modpack. I found these params on another performance thread where the author claimed to be a Java guru that did extensive testing. I'll see if I...
  15. J

    Unsupported Direwolf 20 1.5.2 bug reporting

    Mod Pack: Direwolf20 1.5.2 1.1.6 Mod & Version: AppliedEnergistics rv12.a Pastebin link to crash log: N/A Whats the bug? When attempting to connect to a server running the Direwolf20 1.5.2 1.1.6 modpack, upon connection, the client is disconnected with the error "id 899 from mod...
  16. J

    Bukkit and Plugin Choice For FTB

    Thanks for the heads up on RamNode! We have been running our Survival server on RamNode for a couple weeks now and are moving FTB over today. You were absolutely correct about the performance, and probably about the overselling on our old host. We just cancelled our account with BeastNode and...
  17. J

    How to fix the DW20 1.5 pack's world IDs

    I'm glad we could help!
  18. J

    How to fix the DW20 1.5 pack's world IDs

    I get the same spam in the console whenever someone enters an area of the map that was converted. It is benign and can be ignored. I have yet to discover any ill effects, and once the area has been visited and saved, it doesn't come back.
  19. J

    How to fix the DW20 1.5 pack's world IDs

    Dude, no need to apologize for anything. I like to think of the end result as a collaborative effort. Many people have contributed here, everyone bringing something different. I'm glad you were able to get your map sorted, ReNZor! Have fun!!!
  20. J

    How to fix the DW20 1.5 pack's world IDs

    I actually didn't have to manually convert any pipes, or any part of my ME system using my final patch. The line where you have "1000 -> 902" is what is converting your barrels to certus quartz. Take that out. You're welcome! I took a multi-pronged approach: I used the NEI dumps, then...