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    Searching for old Modpack

    So, I was thinking earlier about some modpacks I used to play, and there was one in particular that I was hoping to be able to find and try out again. I have no idea what the name is, or even if it was FTB sponsored/made or not. I've searched online and haven't been able to find the modpack, so...
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    [1.10.2] Simply Magic 2 [Magic][Quest Tutorials][Light]

    I don't know if anyone's mentioned this yet, but every time I try to open the HQM reward bag, it prevents me from interacting with anything and any broken block does not drop anything. I relogged and the reward bag was still in my inventory, but I picked up a lot of stuff that I'm assuming came...
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    Daemonology Mod for 1.8.9

    Updated. 3 mobs and 1 block have been added.
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    Daemonology Mod for 1.8.9

    The main reason I chose the ores I did was because each one contains both the main metal and sulfur. When you smelt the crystal, there will be a chance at getting some sulfur as well.
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    Daemonology Mod for 1.8.9

    Foreword First and foremost, I would like to say that the main reason I am making this post is to try and keep myself working on this mod. As it is my first mod, and I'm still learning many of the aspect of modding, it can sometimes be a little discouraging with what I wish to accomplish. So...
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    [1.7.10] The Scientist's Toolbox: 2.0! - {Science and Technology}

    I'll have to give this pack a go.
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    [1.7.10] MindfoldParad0x [HQM][Adventure][Skyblock]

    Will you be adding some artwork to the pack on the ftb launcher? I've noticed that it says 'No artwork added'
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Break a node with your bare hands. I'd recommend crafting a Thaumometer to help detect the nodes better.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    With all of the problems with the newest version, should I just stick with the old one?
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    For some reason, the "Mana Storage" Quest under the The Arcane chapter isn't detecting my mana battery.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Just wondering, but aren't there supposed to be bosses on top of the battle towers?
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Ahhhh, alright. I've only used agricraft in other modpacks, all of which had only one, so I didn't know about that.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    # Set to true to allow crops that spread from one single crop to increase stats [default: false] B:"Single spread stat increase"=true Like I said, I set it to true myself. It was originally false.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I just started using agricraft for sugarcane since I need a tone of paper. I noticed that stats weren't increasing when they move crops, so I looked in the configs. I don't know if it's on purpose or not, but it was set to false for increasing stats.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Have you tried lowering your render distance? With the growth rate and sheer amount of taint as you spend time in an area, having a higher render distance often slows down gameplay.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I found something inside the quest book. You have a choice to pick one for the rewards, but there's only one option.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Just wondering, but do I still have to disable magic bees right now? NEI keeps crashing me when looking up recipes.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I just noticed that there are several mobs that don't show up on the Journeymap or whatever the default minimap is, such as the hobgoblin and arisaur. There are other passive Lycanites mobs that don't show up either.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Speaking of TiCon tool levels, how many are there for each tool?
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I've noticed that the Skylus drops downy feathers. I find this a little odd since I've only seen them swimming in the water.