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    A nice start

    Hi, I started a new world with 1.7.10 and spend some time in it. Mostly I am amazed by thaumcraft and it's addons. I have to admit that thaumcraft (+ addons) is basically a mod pack by itself. So, my playthrough is heavily orientated around thaumic things. Well, anyways: Plan for now is: -...
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    Recent Events Discussion (RED) Thread

    I just have to interrupt. Seriously, do you think that Lex has any intend to drop whatever he is doing with forge right now, just to make an update to semi stable 1.8.1? For 1.7.x it took ten release versions to make it somehow stable. And looking at how mojang is doing code I would be very...
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    Thaumcraft Problem

    The three warp types as follow: Temp - it will go with time, also can be removed with soap/spa. Sticky - will not go with time, also can be removed with soap/spa. Perm - will not go with time, and cannot be removed with soap/spa. At least that is how I figured it out from thaunomicon and api...
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    Thaumcraft Problem

    Well, thaumcraft is giving pretty serious tools. And guardians aren't that bad. When you have a good wand with enchantments they go down pretty easily. Maybe some of debufs are quite annoying, like one that makes you burn on sun. That could be annoying when on adventure. But other than that I...
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    Thaumcraft Problem

    Ohh yeah. You can disable it in configs. Also to get rid of some warp you can use cleansing soap and arcane spa. That should make things easier. I really like that feature.
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    Thaumcraft Problem

    Let me explain. New thaumcraft has new feature: warp. And when your character does gain warp it manifests in various ways: blurry vision, voices in your head, nasty effects and occasion visits from the void. As far I know there are two ways to gain void: research and crafting some of the items...
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    Balance and what that means...

    I don't think that balance is just 'how expensive item X is'. Also, it's really hard to say that mod X is unbalanced. Or even over powered. It all depends on your POV. Cause if you are aiming into a semi-playground it does not really matter if you have free flight, or huge pile of materials or...
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    Steve Factory Manager programming help

    It's a tricky one. Since water does not have any inventory you can not detect changes. I think that crystals grow in certain time, so you can try to set a timer and make operations in discrete manner.
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    Thaumcraft alchemy

    Not only a sorting system. I want to fuel furnace and lamps of growth also. Same for that sex lamp (don't recall the name). I always found tc pipes sexy. Thus first version was kinda too easy, so I lost interest in them. Basiclly now, when I understand how to make essential move it's very easy...
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    Mod adjustments

    Ok. That clears a lot. I was hoping that there is way to do most of this stuff without creating new mods, but if that is the case the why not. Been a while since my last attempt. But as fat I can tell tinkers construct does not have an API. That will be a pain in some dark place to maintain...
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    Mod adjustments

    Usually I just pack as much as possible mods in my own modpack and just roll with some kind of limiting configs for ore gen. But this time I want to create a more sublimated experience. I did discover minetweaker and modtweaker. Both great tools to customize minecraft experience. Thus for now...
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    Thaumcraft alchemy

    That helped a lot. Didn't know about buffers behavior with bellows. Somehow that slipped me when I was reading thauno... thaum... magic book. Now I see that it's quite easy to set up most of creations that I can imagine.
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    Thaumcraft alchemy

    Last time that I looked at thaumcraft it was somewhere around time when it was released for 1.7.10. So imagine my confusion when I did discover that pipes can hold one type of essential at given time. I did some reading and it seem that whole piping system was improved with idea is suction and...
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    ELORAAM

    About 'awkward legal position'... As developer, I would say that Elo should get her 1st cup of coffee before posting anything... I have hard time to get my head around legal position of any mod. Mostly cause, most mods do live around similar ideas. For example, ic2 was the 1st mod that...
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    What's new in modded minecraft today?

    I would say that news about mods (either new, old, unknown) are quite welcome here. Thus, debating about old mod that was just discovered is more suitable here, than debate about tapatalk, ipod/ipad browser or any kind of similiar posts...
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    What's new in modded minecraft today?

    Tubes! updated to 1.7.2. This time, update is also with cool content. It's now possible to transport liquids and items over the same tubes. Full changelog below:
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    What's new in modded minecraft today?

    @Bevo I always enjoyed your videos because they were so cheerful. Don't spoil them with closed minded opinions of less intelligent people. Make videos about what is good in minecraft community.
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    Ultratech design discussion

    I am also on very edge of understanding forge. I am pretty fluent with c++, php, python, javascript, c# and java (don't ask why so many, job occupaction demands it), and I have to admit that forge with minecraft is the most crazies API that I seen in my life. Most likely it's because of forge is...
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    What's new in modded minecraft today?

    Just to note... vanilla textures are 16x16. No so much space to toy with. Most mods that add armors are just remixing vanilla armor. And ic2 dev are just dicks. Recent drama with jetpacks mod. Now, drama about textures. I would understand that if they would write ic2 as a standalone game, but...
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    What's new in modded minecraft today?

    Btw... Forestry is updated to 1.7.2 (no link, just go to #forestry on esper.net). There is a "preview" version for testing. Just to say... To be honest, I am super suprised that ftb team is even considering that only mods that are supporting RF are considered in future modpacks. For me it sounds...