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I just checked, scrapboxes cannot make hydrated coal dust. They can, however, create most of the Gregtech dusts, including platinum, tungsten, chrome, and aluminum. They also make diamonds, RP2 gems, and vanilla emeralds infinite.
Bump down your RAM allocated to minecraft. Thanks to crappy coding, Minecraft can actually perform worse when supplied with all sorts of RAM and cause memory leaks and lots of garbage that will lag the game. In Technic, it was recommended that you never use more than 2-3 gigs of RAM, and FTB...
I didn't know they could be made with UU, that makes my life much easier. Scrapboxes are fantastic, but the odds of getting anything good are horrible.
I'm not sure about hydrated coal dust, but you can get some really weird and obscure stuff from scrapboxes so who knows. Plus the wonders of scrapboxes is that all the useless crap, like wood tools, can just be converted into more scrap, which can be used to produce more scrapboxes and more...
xComp once mentioned that the maximum number of Mystcraft ages was somewhere in the tens of billions. Scrapboxes can indeed produce coal, roughly 2.5% of the time, thus making coal infinite.
I always liked MINEcraft, as in, it's mine, and I'll play it however I feel. Are you sure vorpal doesn't work on wither skellies? My preliminary tests would say differently, but I may have just gotten lucky.
All those silverwoods are probably wreaking havoc on your flux. I'd recommend not going overboard with those trees. 2-3 is usually enough to keep your node healthy unless you're reallllyyyy trying to kill the node. With excessive flux, you could start getting weird stuff, like random status...
the default of 20 is actually out of 100. it works out to be 1 ore spawns per 5 chunks, which is ridiculous. I turned it up to 50, so its 1 ore every 2 chunks, which is much better. Although I still haven't found one iridium....
If you plant a silverwood tree and let it grow, it will produce a pure node. Plant another tree in the same spot, and the node will absorb the new node and get bigger. Do this a few times until you have a big enough node, and then use silverwood trees to create nodes in a path to the dark...
I remember in the Thaumcraft version Technic used when it was in 1.2.5 (Thaumcraft 2 i think?) there was a weird device that let you convert vis into BT power. It was fantastic. Once you got a 100% vis yield system going, you could power all sorts of RP things.
This is my recommendation. Mindcrack has far more content than DW20 adds, and Gregtech is amazing once you get past the recipe wonkiness. I just provided the config file options to disable all the hard recipes in another thread, let me find it.
Ahh, here it is. Just scroll down to the bottom...
Eloraam is notoriously stingy with code, and she has every right to be. After reading that thread, I laughed at that one guy's response:
Uh oh, was that Godwin's Law? I think so! This is FlowerChild levels of stupidness.
Just checked, it cannot. In old versions you could, but I seem to remember it being removed because it was worth so much EMC in EE2. That recipe was removed in 1.2.5.
Welcome to FTB. If the questions/tech support page works anything like Technic's did (considering its the same software), you need to answer a person's question before you can post one yourself. At least, that's how they used to work. FTB could just be being difficult, which they are prone to...