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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thank you for the fast answers and hints :) And thanks for the list. I always forget to check all the lists in the gregtech wiki. So many things you need to understand and find ways to deal with it *laughs* No wonder it's challanging. But slowly I have alot of holes in the ground... still...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Phew... I think I really need to start taking notes about what I learned the last few pages. Might still be a long time till I reach that point. Still pre-steam age for me till I build at least my starting building *smirks* At least Iron won't be a problem for a while, I just noticed that...
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    Ask a simple question, get a simple answer

    Alright, guess will test it this way. Thank you :) And my computer is a Intel i5-2500 (3.30GHz) with 8GB RAM. However I'm thinking about actually using one of these server-hosting websites for this lil server (we once used my computer as server but even with just 3 player it was pretty much at...
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    [1.7.10] Shattered

    About the excavator: It is pretty similar to the laser-drill of MFR, it doesn't mine actual ore in the world but generates ore itself. Just that you don't get "Any ore possible" (like the laser drill) but that every chunk in the world pretty much has a set mineral deposit which then gives you...
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    [1.7.10] Shattered

    Found another thing that might need to be looked at: Was searching through these ore-deposits from Immersive Engineering (which determines which ore you can get out of which chunk when you're lucky to find the deposite for the excavator) and found out that the Platinum-deposit also generates...
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    Ask a simple question, get a simple answer

    Thank you :) Is that possible with a local-server on my own computer as well? (seeing the RAM-usage, or would that be bad cause the computer uses extra RAM and so the server shows wrong numbers) Asking since the big concern about if I need extra RAM for such very little decoration-mods then I...
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    Ask a simple question, get a simple answer

    Hrm... trying to search through google alot I end up asking here: I'm planning at the moment to set up a very little server for me and a few acquaintances (like maybe max 6 people). I always read for servers "When you use mods you need at least 4GB". Now I understand that when it comes to...
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    [1.7.10] Shattered

    Phew... planning really takes alot longer for me than crafting the components *smirks* And I didn't even start with choosing blocks for the walls and deciding how the roof should be, ugh. My Immersive Engineering area so far. steelroom and biodiesel-room so far done, generator room in the...
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    [1.7.10] Shattered

    According to lava-production: Might be a weird suggestion as recipe but maybe a vanilla furnace recipe which turns a bucket of creosote-oil into a lava bucket? Of course it would need a very long smelting-time (I don't know, like the time you usually need for smelting half a stack or even...
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    [1.7.10] Shattered

    The first IE powered furnace might be the external heater on a vanilla furnace, even gives a speed bonus once it's all heated up :) I still like the arc furnace for it's design, but yeah mechanic wise it's as weird balance for pretty much only adding direct alloying and recycling. One idea...
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    [1.7.10] Shattered

    Well then let's say that Mekanism's Fusion reactor and big reactor are on the same level crafting wise. (so the player can choose which way they want :) ) When it comes to "endgame" I pretty much mean, that it's a very "easy to handle" generator. So in my eyes it's pretty much like "Arc Furnace...
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    [1.7.10] Shattered

    Hrm... if the ratios of "Yellorite'Usage" and how much rf/t you get out of it are not pushed down alot. I would say pushing the big reactor pretty much into endgame (so at least reaching the moon with advanced rocketry) isn't a bad idea. After all, usually - with not too heavy changed configs -...
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    [1.7.10] Shattered

    Ah, nice to know :) That's why I mentioned that I didn't even think about this question yet. I didn't even try to find out if there are recipes or so *ducks*
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    [1.7.10] Shattered

    Ah alright. Thanks again :) [edit] Phew... to explore these cages sure if dangerous. So many possible ways to fall into the void and all mobs try to push you into these holes *laughs* But the good old lava-bucket-way of clearing spawners still works fine *grins evilly* And I down there I...
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    [1.7.10] Shattered

    Wasn't there a problem that putting it down made an random spawner or was that with cardboard-boxes and thaumcraft nodes? Hardly ever used cardboard boxes, felt always too cheap to use for such things. I'm so very picky with such things. But I guess I might try it this time. Thanks for the hint :)
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    [1.7.10] Shattered

    *gives all villagers a sign into hand* Strike! Don't trade with him anymore! :p I will go for the crafting-way I guess, unless I find one in one of the cages. Yes, I finally dare to try to actually reach one instead of just building over it! Still wonder if there is a good way to steal one of...
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    [1.7.10] Shattered

    The big question now is... *looks serious and puts the light up for interrogation* What happened with all the villagers that didn't sell the Blueprint? *smirks*
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    [1.7.10] Shattered

    @egor66 In case you searched for advanced rocketry in NEI to see the Halo-projector: It's not under the AR mod itself but under the second mod that you need for using AR ("LibVulpes").
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Ah, havn't started to read myself into reactorcraft yet (still in quiet the beginnings of rotarycraft, this performance engine crafting sure puts me in front of a few problems, hehe), but I thought reactorcraft is alot about torque and rad/s, too. So I thought electricraft is good for both...
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    Mod Feedback ChromatiCraft questions and suggestions

    Thank you for the advice :) Guess I will just wait with buiilding the tree then until the pylons are charged (still a long way to go). Unless I need to build it first to progress... in that case I just build it to progress and disassmble it then until I need it, heh.