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    Mod Feedback [By Request] RotaryCraft Suggestions

    So, looking into electricraft along with rotarycraft now and wondering if I understand things correctly: - Pretty much the "Induction generator -> cables -> induction motor" is a way to take away long ways you would build from shafts? (so you can decide - with a little powerlos in electricraft...
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    Mod Feedback ChromatiCraft questions and suggestions

    Alright, thank you! Guess need to plan this into the line, too then... or stop the line a bit early to have space for the tree. Ugh, hate planning when I don't know 'what' I need to plan into the planning, hehe.
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    [1.7.10] Shattered

    @Golrith Ah well, we keep you busy with fixing stuff and well for me... I'm a very focused player *laughs* Once I begin something I try get it done fast (like raising the plants to 10/10/10 or trying to building the diesel generator-components). Well besides the base-building that's a very slow...
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    Mod Feedback ChromatiCraft questions and suggestions

    @Brian_E Ah thanks alot for the advice about the multi-aura repeaters in this situation. Was so focused on "Don't use them too much cause it's bad for the performance" that I already thought about not using a single one ^^" but I guess one or two should be fine (unless I find a nice way to just...
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    [1.7.10] Shattered

    Ah, that sure is a nice trade then for just two emeralds. Never really worked with rf tools. Might be the first time I try to use it's inventory-system. Seeing no drawers or barrels around (which is a nice challange, I'm so very used to having the drawers, hehe). And phew... finally crafted all...
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    [1.7.10] Shattered

    Nice trades. Though what is the second one? *doesn't recognize the item* And oreberriebushes... well not really necessary, once you have the agricraft plants on 10/10/10 you get 4 nuggets per plant. So alot faster than oreberries. Essence berry bushes would be amazing, but not sure if...
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    [1.7.10] Shattered

    Welcome to the chickens, we have seeds! *looks around and whispers* Actually we have cookies but don't tell the others :D And one more thing: The "Engineer's Toolbox" from immersive engineering needs a wooden storage crate (from IE) to craft, but they're disabled. Maybe change it to the other...
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    [1.7.10] Shattered

    Another issue found: The Jaslumine (Aluminium-plant from agricraft) gives aluminium nuggets from immersive engineering. Only way to process them is the smeltery, not in the redstone furnace. @twisto51 People could mean I'm the one playing hardcore, mainly hiding in my place, and not you who...
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    [1.7.10] Shattered

    No worries, always glad when I can help finding stuff. And always worried I annoy the modpack maker cause I have alot of "luck" of running into bugs and so *ducks* My status so far: three more plants - without the ones for which I need to visit the nether first - to go then Agricraft finished...
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    [1.7.10] Shattered

    Yeah, I agree that disabling the recycling might be the best. Gives less of a headache about such possible dupes when recipes are changed, too. And the arc furnace needs the electrodes to work. So having a sure way to get the blue print would be nice. I know there are some chests around the...
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    [1.7.10] Shattered

    Thanks for this hint. Though I won't use it. I'm really picky when I know about such mechanics (if they're meant to be by the devs or not). :]
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    [1.7.10] Shattered

    Love the new steelfence recipe, makes the metal-press really alot more useful with rod-mold. *cheers* Two things again *hides* - With the new steel-fence recipe the arc furnaces "recycling" of the steel-scaffolding and structural arm might need to be lowered/disabled because it could be used...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Happy to hear that more people still play around with vanilla-stuff in these things :D (when looking around for solutions I mainly found stuff for computercraft and such things) Thanks for the information. Guess for my real rotarycraft-base I need to test a few more things to keep the...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Thank you for the hints. Though in case of of the comparator and extractor it's the same as for the grinder: It has a signal'strength of 0 while the machine works and gives out a signal'strength 15 when it has nothing more to do. In the case of the grinder it works perfectly. When the grinder...
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    Mod Feedback ChromatiCraft questions and suggestions

    Thank you :) That about "one powerline that enters my chromaticraft area" was actually my plan, just I fear that splitting this line up for the different machines will make a huge mess of scattered repeaters. Another question in this matter: - Is the crafting-complex the only structure that...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thank you again. Such tutorials will surely help me in the future. Though I have to say: seeing his base inside with all the machines... I need to plan my base faaaar bigger than I'm used to O_O
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks for the tipps. Will write them down for later. I hardly started into the steam-age (actually not even set down the steam boiler since I still try to build a bit of a starting building for it) and these scanners seems to be future plans for me. Really nice to know that you later get such...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @asb3pe Now the "..." sentence you wrote down is exactly what I thought until just now *chuckles* I still try the hammer for prospecting in these "empty" chunks I find, just until now I didn't even get a single result that wasn't thaumcraft ore or one of the small ones. So not sure if I use it...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ah that explains the empty chunks aswell, didn't think so far (still everything confusing for me). Thank you alot for the information! :)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    One more question about ore-gen in gregtech. I do understand so far that the ore-gen is in 3x3 chunks (that's why you should dig down every 3 chunks), but I'm wondering: - What about empty chunks (so chunks that only have small-ores) do they follow the same 3x3 rule or can they mess up the...