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  1. J

    Void World + erosion delimma

    I believe theres a command that lets you disable instability effects on a per-world basis. Not sure if it removes pre-existing instability tho...
  2. J

    How to figure out what # a named age is?

    You can use a link modifier block. Besides letting you change the book, itll tell you its age number.
  3. J

    NEI: Utility mode disable deletion when dropping on item list

    Its cool! In previous versions there was a config section where you specified what was allowed while on utility mode, but disallowing deletion removed both possibilities. If that is still an option i think ill go ahead and change it. Any idea if its client or server-side?
  4. J

    NEI: Utility mode disable deletion when dropping on item list

    Like the title says. i like to use NEi in utility mode for the magnet, but keep forgetting and dropping items into the item list, deleting them. Is there a way to disable this functionality? (I'd like to keep the manual trashcan button thingie if possible, but would rather lose both than...
  5. J

    Removed Advance Solar Panels from Direwolf??

    I wish he included both. I would like to craft the ultimate solar helmet, and i also like the advanced solars a little better too.
  6. J

    Void pipeing items on a RP network

    The problem with that is that it doenst really work on frames for example, and i think if for example a quarry will break the system, itll keep adding stone at very small intervals, even a huge engine will only pull the first stack of (possible) a single item and other stacks might pile up. So...
  7. J

    Void pipeing items on a RP network

    I do believe RP2 is doing something weird with the relays and such tho. If you test, youll notice that when a relay or something ejects directly INTO a block of lava (and maybe fire) the item make sno noise, no visible animation, etc. i wouldnt put pas eloraam to check if the adjacent block...
  8. J

    Any way to stop Magmatic Engines from overheating?

    I think the redstone conduits are intelligent enough to discard a bit of energy when theyr full, so the magmatic engines will never overheat. (their heat level will rise pretty high, but itll stabilize in a large number)
  9. J

    The Best Power Source

    I was planning on just exploring a bit and right-clicking spawners with the soul gem thingie :PApparently you can do the same (but much less efficient) with any mob, by recycling the drops and burning them for more energy than it takes to recycle them. Of course you could do the same thing...
  10. J

    The Best Power Source

    In my recent restart my aim is creating a blaze reactor (lvl 5 blaze spawner in overworld, piping rods into IC2 generators and boilers for EU and MJ.) Lets see how it goes :)
  11. J

    Piping question

    That generates unneeded lag (thats why the void pipe was introduced). That also does not work as well on frame machines.
  12. J

    Piping question

    IMO the only thing RP2 is missing to easily manage quarries and the like is a way to void stuff in a BC manner. I think you should be able to combine a tube with an enderpearl to instantly teleport unwanted items to the void. or a machine that just voids stuff.
  13. J

    What mods (do you think) should be added to DW20 pack?

    I understand completely, but he must also know that a LOT of us share with his playstile and play DW20 style. Again, i would never ask him to get rid of any mod he likes, but if he could add a couple more mods in the mix that he may or may not use it would be awesome for all of us dw fans who...
  14. J

    Sand-Duplicator and Thermal-Expansion Problem

    Relays have 9 slots, not a full chest. or a more complex/larger buffer system you could use a filter and a timer and hook that up to a diamond chest or any other big storage. Its more expensive than the relay, but you get many many slots of buffering and guaranteed no spilling.
  15. J

    What mods (do you think) should be added to DW20 pack?

    In my case i consider "must have": Advanced solars: i would like the option to craft the ultimate solar helmet, and also the solars are nice. Extra Bees: Those would give me a reason to get into beekeeping! Logistics pipes (i think theyll add this one once its released). Optionally...
  16. J

    What do you add?

    Is there a way to add a treecapitator/treefeller/etc client side? I host a small server for a couple friends, but i would rather not stray from the stock DW20 server mod packs (except for myself and whoever wants to install the mod).
  17. J

    Filter not depositing to pipe? (Mindcrack)

    The thing is its not "switching between" because its only BC->RP. Theres no "proper" way of doing RP->BC.
  18. J

    Filter not depositing to pipe? (Mindcrack)

    Heya! ive seen that suggested on several places, but relays do not output directly to pipes, you still need the obsidian pipe trick dont you? It would be awesome if there was a convenient way to void stuff with RP2 or at least properly connect a pipe to a RP2 machine.
  19. J

    Can anybody help me with this?

    So, the issue is the ckickenchunks loader loading the original chunks, or it momentarily un-loading while being moved? If its the latter you could use a deployer and a blockbreaker to do a sort of inchworm drive, placing a new chunkloader and breaking the old one on each step.