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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yeah, I've noticed that, too. Until it gets fixed, there's no legitimate way to do fusion.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'd check to make sure you haven't built your multiblock structure across a chunk boundary. Aside from that, I have no idea.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If I recall correctly, you need the oxygen compressor and the oxygen collector. Hook them up to power (I used advanced solar panels) and pass the oxygen from the collector to the compressor via oxygen pipes. Then slot your oxygen tank into the compressor and it will fill up. Those items are...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I recently encountered some strange duplication with items in my AE network. It's hard to be 100% certain when you have multiple people on a server, but it included items that I distinctly remembered only having one of and were unlikely to be duplicated legitimately/stored in my network, such as...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If there are tweaks to make the playthrough experience more rewarding, I'm all for it. The initial tiers of the modpack are a struggle. The latter tiers of the modpack have been easier--I've mentioned this in the past, with regards to the naquadah reactors. There's nothing stopping me from...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Im running my mk 3 LuV power through an IV transformer and storing it in an IV battery buffer before pushing it to my machines. All the GT machines (with the exception of the teleporter, which is LuV) I use are IV, anyhow. I actually don't see any LuV GT machinery I can use in the NEI (no LuV...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yeah, I'd have loved to have gotten into fusion--I haven't been able to, due to a broken recipe. Its still broken in my version (3.1.14) as I haven't updated the server, yet (also, I'm not entirely certain its fixed--I didn't see any posts about it getting resolved). I think I still need...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Heh, a LOT. Currently, I have 40 naquadah bees running full time.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yeah, the processing array is great for processing combs. I've got the Thaumic shard bee shards from 4 thaumic shard bees feeding the bee processing stack so it's self sufficient. All combs into processing array, shards into chest buffers that feed the bee processing magic converters, tiny dust...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Huh. I dunno, then. I'll post the crash log when I get home. Perhaps someone can spot the problem. I had a 5-pylon spire hooked up to a potentia jar that had an essentia export bus attached to it. The spire was running fine until it topped me off. Then the server died. I recall seeing overflow...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Funny you should mention stability. I just encountered a server crash from a recently constructed thaumcraft device. Warning for everyone : don't construct the pylon that auto fills your flight harness.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Didn't make a suggestion. Was calling for some from others, however. I don't imagine you're alone in what you're looking for in a modpack--a super hardcore experience that doesn't give you anything for free. Sounds like maybe gregtech with far fewer other mods than what infitech 2 supplies, or...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm not certain where Sliderpro is going with this line of discussion, but from what I've observed, it seems that minecraft modpacks vary wildly in the experience offered. He seems to have a preference for modpacks where everything has an ongoing price in terms of time and effort, and where...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yeah, I eventually figured out that running princesses & queens in the imprinter was insanely risky, given the time required to get pristine princesses. My method, now, is to imprint the drones as the queen produces them and feed them back in to the princess for breeding. I keep doing that...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    They seem to give a big return in exchange for a big investment and are scaleable. Getting to the point where I rely on them solely for power and materials took me months to do. Not entirely sure how that compares to the cost/benefit ratios other methods of gathering resources and producing...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I started in hv, but now that I know what I'm doing, on subsequent fresh starts i plan to start bee breeding as soon as I raid a village for apiaries. The initial steps in bee breeding take a long time, so earlier started, the better, I think.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    To make the mutagen, the recipe calls for 64 royal jelly, 8 uranium, and one of those biomass capsules to make a single mutagen comb. You'll need 4 or 5 of those combs to mutate a new queen. This modpack probably changed the recipe for balance reasons, although I have not checked NEI lately, so...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I would be surprised if you could do it in one week, let alone an evening. You need OMG amounts of uranium and royal jelly, a good power source, and time to let your newly mutated queens for each species to drop some drones. I had the mutator, the mutatron, and an oblivion frame, and it took...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yeah, i know what you meant. :) I have my bee processing fully automated, and it may have taken a day for me to notice that I was out of naquadah and annealed copper. I would have had to stop the server, restore my backup from a day prior, restore the server to 3.14, restart the server, remove...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks for the notice, man. I make backups before updates, but you've saved me the time it would have taken me to notice my bees weren't producing anymore!