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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If you have a lot of patience, bees are a viable route to most resources as an alternative to hunting and mining. Takes a large investment of time, but once you get there bees are a reliable, steady, inexhaustible source.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You can't enchant them per se, but rather, they are created via the thaumcraft infusion altar.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I find the bone bow max-enchanted with the osmotic enchanter is great. I solo the end dragon fairly easily by flying around in my thaumostatic harness/belt. Ditto for the high end thaumcraft boots/leggings/helm. Extra health comes from the runic-enchanted rings. For the rest of the end, I like...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Grats! Yeah, Thorium depletion takes a while. I ended up replicating just enough to produce 1 dust worth of americium, produced it, and then set that on replication as well. In hindsight, I wish I had simply mass produced the nuclear reactors to get enough lutetium to get me to the next tier of...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It sounds like you have both recipes in your network. If that is the case, remove the recipe that uses charged certus quartz.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I never quite understood how to get singularites out of it. Do I need to pop in an empty ae2 cell before throwing in my garbage?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I cranked out a bunch of platinum last night, chemical bathing crushed nickel ore in mercury. So, that's an option, as well. Edit: just realized this was not what was being discussed. Oops.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Water stones (8 stones on a crafting table surrounding a bucket of water), and then I chisel them into panels. The texture pack I use that seems to bug out on them is ..... Soartex, I think? They just look like blue wall blocks in the default texture pack. But in Soartex they let you see...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It's as safe as any other gregtech multiblock, which is to say, don't supply the reactor with higher voltage than it can handle, or leave it lying out in the rain. :-)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks for the feedback. Definitely not due to chunk border issues, however. I built my base so that each of those white floor sections (plus the purple border) is a chunk. Also, what are the benefits of separating the deuterium centrifuges in that manner? The way I had thought it through...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hmm....when I had logged in, some of my processing arrays had stopped running, so I turned them back on with a soft hammer. That explains much: why the number of electrolyzers I had just weren't producing the amount of hydrogen gas I had expected. As a result I added more electrolyzers and...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    So, I've got my initial attempt of the Mk1 Fusion Reactor up and running (maybe not QUITE "initial"...I've made some tweaks)--seems to be doing mostly fine. Not quite set-and-forget, yet, as there were fluid distribution problems I am trying to fix. Does anyone have any advice on how to best...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I've seen that problem before, too, in the past. Haven't seen it happening in 3.x, yet. No idea what causes it.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    BTW, when another person and I were going to the outer lands for the first time back in IT2.x, we died a LOT, initially. Those crabs are vicious and like to gnaw on your head.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That's the same regardless of how many people are on the server. You'll need to come up with a strategy to survive. Thaumcraft (and other mods in the pack) offers a way to make it easier. I won't spoil it for you unless you want me to.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Is that the thaumcraft storage network? I recall trying it in infitech 2.x, and it causing server crashes. Hopefully it works well for you in infitech 3.x.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Has anyone had any luck crafting the orion drive? I haven't been able to find the exact ilmenite ore, nor the exact lapis ore, that the recipe demands. The recipe requires ilmenite ore 684:4 and lapis ore 975:526. What I've found is ilmenite ore 975:918 and lapis ore 975:4526.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I had attached an essentia tube with a potentia jar. And an export bus attached to the jar. I also placed an energized node nearby. That was enough to get it working for me. That said, it eventually crashed the server, so maybe that's not the best way to go about it..... Also, I found in IT 2.x...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I haven't tried it in creative, but it works fine in survival. I built the structure, popped in an hv energy hatch/input hatch/output hatch/maintenance hatch, powered it up, fixed the maintenance stuff, filled it with 16 mv centrifuges, tapped it with a soft hammer to enable procrssing, and put...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    To be clear, I'm still running 3.1.14. I'll be updating to the latest version tonight so that I can craft the coolant cells. I don't know what version @Bweslake is running. I'm assuming latest, but he didn't mention it.