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    Ask a simple question, get a simple answer

    If you are on a 1.6.4 pack with TE in it, try the Autonomous Activator. Can do left clicks and right clicks, shift or no. The watering can was nerfed though, to only be usable by real players, not any fake players. So nothing automatic can use that anymore.
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    Ask a simple question, get a simple answer

    There was a mod I remember seeing a buddy use once that had a block that was a fake sun. Anyone know what mod/mods a block like that might be in? The example cases was putting it in caves underground and burning zombies, running beacons in the nether, and solar panels in the end. It just caused...
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    [FTB Monster] What are all the ways of spawning mobs without a player nearby?

    There is a thread just for that in fact. So, wish granted. :-D http://forum.feed-the-beast.com/threads/ask-a-simple-question-get-a-simple-answer.9625/
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    Blood N Bones [Hardcore Survival]

    Mining is an option. My buddy and I have also had great luck at spending our nights exploring the dungeons added by Rogue-like Dungeons. That's the way we like to spend our nights right now.
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    New/Unheard of mods you like

    Oh, I'm glad that I checked this thread. I just checked out the MCF thread for Industrialization, and it looks so sweet. I can't wait to see where that mod goes.
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    Blood N Bones [Hardcore Survival]

    Optifine is not supported or compatible with any FTB packs. You might be able to find a version and workaround for it, but by default, there is no Optifine support.
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    Blood N Bones [Hardcore Survival]

    So, anyone have any resource packs they are using for this?
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    Rainbow tree farm problem

    I'm not sure what that means, could you explain how they stabilize worlds? And the motivation to harvest is the completely insane amount of dyes you can get from them.
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    Blood N Bones [Hardcore Survival]

    Anyone know what it is that causes all the mobs to have insane regen? I mean, this is crazy.
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    Blood N Bones [Hardcore Survival]

    I don't know about the lag spikes, but the menu changes is normal and expected. There is a mod that does it, but I can't remember which. In one of the configs, you can disable the randomized backgrounds.
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    Blood N Bones [Hardcore Survival]

    I've had no issues with worldgen, but I'm a bit stuck on how to leave your house/hole after the first night. I've survived the night a few times, then starved to death, because outside is a mass of zombies that never die (they keep healing somehow?) and trying to attack their feet just runs me...
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    Blood N Bones [Hardcore Survival]

    Small report, not sure if it's a bug or not, but two types of copper are spawning, Metallurgy and TE.
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    Blood N Bones [Hardcore Survival]

    You can't sleep through the night? That makes my plans for a bed worthless. Also, crops don't grow in torchlight? Do they have to have sunlight? So we have to have our farms outside? Which mod does that?
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    Blood N Bones [Hardcore Survival]

    Played for an hour so far, went through three worlds, finally survived the first night on my third world. (Here's a hint, search for gravel and trees to make a flint tool with TiCo your first day. Also, food. Food and flint.) Of course, my front exit was swarmed, so I decided to dig a different...
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    Blood N Bones [Hardcore Survival]

    It's released! Version 1.0.0 is showing in the FTB Launcher for me and downloading now. ~edit~ Added Sync, booted up, and it is running with no issues. And Sync shouldn't mess up the hardcore progression much since it can't even be used until you have two beacons in HC.
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    Blood N Bones [Hardcore Survival]

    Oh, I always expect to lose worlds on hardcore. My longest play only lasted about 8 hours on FTB Monster. Well, I won't plan on removing anything, and I will just try to figure out how to resolve any crashes with adding unsupported mods. Still looking forward to it.
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    Blood N Bones [Hardcore Survival]

    I am so seriously hyped to try this mod. I look forward to trying on Hardcore, but with Sync added.
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    Transfer Nodes

    Small correction for the way energy/liquid transfer works. When a valid inventory is found, if there is additional search path remaining, only half of the current inventory is dumped. So this means that if you have a chain of devices hooked up in series, they will each receive power on every...
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    [Crash Report Help]MekanismInduction.

    Update Mekanism. That issue has been fixed.
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    I'm using 3.0.0.b6 of TE3. I crafted them in the Crafting Station added by TiC.