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  1. Zarkov

    What's new in modded minecraft today?

    I updated Utility Worlds a bit and ported it to 1.8.9 and 1.9.4. Added Garden World. Dimension recovery GUI (recreate portal links) usable by OPs.
  2. Zarkov

    Struggling to make RF with Infinity Evolved...need ideas for big power!

    Fuel usage is set at 8x. Since I'm playing in normal mode, it was solvable using Gendustry and breeding radioactive bees. I'm running a 75k RF/t passive reactor getting uranium (with surplus) from 56 industrial apiaries, each with 5 production upgrades. The apiaries use ~3200 RF/t. Of course...
  3. Zarkov

    Liquid Sorting

    One option could perhaps be to use AE2 fluid storage. Either just using the cells directly as storage, or attaching fluid storage buses with different priorities on the drums to have them fill up in sequence.
  4. Zarkov

    Need Yellorium

    Probably a quarry. If you are playing in normal mode and have a bit of resources, you could breed radioactive bees using Gendustry. They produce uranium and not yellorium, but this is compatible with Big Reactors and the fuel output is 8 times higher compared to the yellorium bees. It does...
  5. Zarkov

    Mob spawner not work

    Is the floor also made out of slabs? I think that will prevent spawning.
  6. Zarkov

    Trash Can Stops Working

    I guess this is what's happening now in the Infinity 2.5.0 world I'm playing. The prio -1 chest occasionally receives items that are white listed on a higher prio trash can (EnderIO conduits). I thought it was a chunk loading issue first, but moving things to one chunk didn't solve it. It's only...
  7. Zarkov

    What thing have you never done in FtB?

    Same thing here. For me it's mostly that the typical reactor I build would need 6-8 (or so) max size turbines to use all the steam. Here's hoping a "high pressure" alternative is added. Things I haven't tried: Blood Magic Tinkers Construct smeltery for ore doubling purposes
  8. Zarkov

    ftb infinity without magic..

    Then again, time is often the most precious resource we have. I don't think someone can be blamed for (somewhat bluntly) filtering out stuff that they feel have taken time from them and given nothing in return. If power through knowledge is the goal (rather than entertainment), maybe there are...
  9. Zarkov

    ftb infinity without magic..

    It may be two separate issues. I read somewhere that BoP may add potions if some specific mods are missing. Possibly a conflict due to that, but I'm not sure how to fix it unfortunately.
  10. Zarkov

    ftb infinity without magic..

    It's difficult to solve this without more information (crash log), but it sounds like some add-on that depends on Thaumcraft is still being loaded.
  11. Zarkov

    Ae2 Crafting Monitor. What is the purpose?

    I think the purpose of the crafting monitor is to display the item currently being crafted in the CPU, without having to open a GUI.
  12. Zarkov

    Quarry and Pipe set up not working... sometimes?

    Maybe you can try putting a gold pipe first, or even use only gold pipes, to see if speed is the issue. Have you aligned the quarry with chunk boundaries? Could it be a border between the quarry and chests? If you have added additional chunk loading yourself, try removing it and make sure all...
  13. Zarkov

    The Wall of Why

    Playing while being well rested and with an adequate amount of caffeine might help. If it doesn't, taking a break and playing something different for a while probably will.
  14. Zarkov

    new to ftb infinity - basics?

    Right in the beginning, you probably want to build a grindstone from AE2. It's cheap, offers (nearly) ore doubling, and is operated manually (no power or infrastructure needed). You basically only have to find three regular certus quartz.
  15. Zarkov

    AE2 P2P Confusion!

    Try putting the P2P tunnel directly on the dense cable from the controller (no glass cable).
  16. Zarkov

    I'm constantly blowing up for some (non-creeper) reason

    Noticed this with the Austere bees. The "explosion" seem to ignore any armor - instakill.
  17. Zarkov

    Mechanics discussion: all about the grind

    Just a side note here, but I think one problematic aspect of "grind" in Minecraft (for me at least), is that there is basically no skill required. Only time and knowledge. This means that things may begin to feel like a grind, since you are only going through the (trivial) motions, once the...
  18. Zarkov

    Simple quality of life improvements

    Great list! Some minor additions: Natura berries for food. Only gives 0.5 bar, but can be quickly grown and expanded. Leather recipe using rotten flesh from zombies in redstone furnace. Not always available (the recipe is disabled by mod packs).
  19. Zarkov

    p2p issues. why isn't this working?

    Doesn't look like any channel is used on the dense cable? Is there a disconnect before the smart cable that is connected to the drives? Maybe the load / save of the P2P tunnel settings using the memory card didn't work.
  20. Zarkov

    Which pack is best for me?

    Recent general purpose FTB packs for 1.7.10 like Direwolf20 or Infinity will probably work well. Also, if you're used to manipulating the jar, creating your own mod pack now (in 1.7.10) is incredibly easy by comparison. And if you're only 2-3 players, manually managing updates etc. might be...