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  1. Zarkov

    Ae2 issue

    Try adding a couple more acceptors.
  2. Zarkov

    Ae2 issue

    Do you have power connected directly to the controller or via an energy acceptor? I just thought if there was a limitation for an energy acceptor that is being exceeded. What type of conduit are you using?
  3. Zarkov

    Request Can't get a Refined Storage Crafter to work...

    I can't test right now, but could it be that you have created processing patterns and that the crafter is accepting them? You should use the Pattern Grid instead of Processing Pattern Encoder for crafter recipes.
  4. Zarkov

    Need advice on the best way to host

    Setting up an FTB server seems to be fairly straight forward nowadays. Download the server zip, unpack and run the install script (and edit eula file). It worked for the latest Sky Factory 3 at least.
  5. Zarkov

    Is there an option to change the max amount of loaded chunks with FTB Utilities?

    It is a feature that has been added to the FTB Utilities mod recently.
  6. Zarkov

    Is there an option to change the max amount of loaded chunks with FTB Utilities?

    It has been moved to the ranks system (see "ranks_example.json"), but the config file "default_rank_config.json" doesn't set any values. I found this issue mentioning it: https://github.com/LatvianModder/FTBUtilities/issues/325
  7. Zarkov

    Closed createislandfor command teleports players to location without a tree

    If anyone else also has this problem, it was in my case caused by having executed the command once locally before copying the server files to another host. Removing the world save folder and "config/island.json" are not enough to "reset" the island creation, it is also stored somewhere else...
  8. Zarkov

    Closed createislandfor command teleports players to location without a tree

    Summary of the problem createislandfor command teleports players to location without a tree Pack Version 3.0.6 What is the bug? When I use the command /createislandfor <player>, either as client or via the server console, the player is teleported away ~1000 blocks from the spawn tree, but...
  9. Zarkov

    What cool little thing have you discovered today?

    I discovered that an EV-transformer from IC2 has an internal buffer, even though there is no trace of it in the UI. It was enough to trigger the explosion of a mass fabricator without any power input to the transformer. I knew about the explosive power of the mass fab since before though, so...
  10. Zarkov

    Loot Bags for Skyblocks

    I haven't played any skyblock packs yet myself, but one suggestion based on what I've seen would be to lock "game changing" or very powerful rewards behind some sort of progression milestones. Meaning they are impossible to get before certain check points have been reached (if this is possible...
  11. Zarkov

    Now that AE2 has a 1.10 release, do people prefer it or Refined Storage?

    So far there are two things I'm missing in RS compared to AE2. The ability to shift+click on Start to immediately start a craft instead of having to click twice, minor thing but convenient. And also the dedicated crafting storage, or rather avoiding having separate crafting jobs taking...
  12. Zarkov

    Bug Odd power drain when capacitor side set to input with conduit

    You can put the power monitor on a conduit "after" the capacitor to get rid of that problem. If the monitor starts seeing too much, you can use power buffers to divide the network (IIRC).
  13. Zarkov

    Item filtering help

    (For 1.10.2 only) Shameless plug here, but I have just now created a small mod that adds a trash can which only accepts vanilla armor and weapons (ignoring NBT and metadata). Only for 1.10.2 right now though. https://minecraft.curseforge.com/projects/blacksmith-trash-can
  14. Zarkov

    Frustration in RF Transmission

    The somewhat cheaper solution I used (still using) for longer distances before the dimensional transceivers, are the Enervator and Energizer blocks from Actually Additions combined with ender chests. The Energizer pulls out fully discharged Single Battery (cheapest tier, but 1M RF capacity) from...
  15. Zarkov

    TiCon2 Bows and Xbows: the new deal

    10-20 squares (meters) range before significant damage drop off? I got a flashback to when I tried the Immersive Engineering rail gun when I read that (i.e. the equivalent of writing "gun" in children's writing on a piece of wood and saying "pew pew"). :)
  16. Zarkov

    How Do You Find the Will to Keep Going?

    Early on with modded Minecraft, I just started a new world. Now I tend to take longer breaks, and play other games. A time or two I thought I finally was burned out on Minecraft, but eventually started a new world and got hooked again, for a while. A problem for me with MC that seems to get...
  17. Zarkov

    Why won't my smelter drain into my casting table?

    You can just add aluminium blocks / ingots and it will blend with the copper into aluminium brass. Otherwise you can remove the spout and put a fluid pipe there connected to a portable tank. Or break / replace the smeltery controller (all contents is lost).
  18. Zarkov

    Early enderpearls?

    The past two worlds I first got some basic flight (e.g. second tier Simply Jetpacks), then went to the nether and killed ghasts for their tears and then converted those to ender pearls using the Alchemy Catalyst from Botania (need one pearl to craft). Once you have a few pearls and feel ready...
  19. Zarkov

    Need help getting more power!!!

    If you decide to breed bees for a big reactor, go with the radioactive bees rather than yellorium. The output is compatible and you get 8 times more fuel.
  20. Zarkov

    What will be the next ultimate FTB sandbox?

    I wouldn't mind seeing Mekanism and some of Reika's mods (primarily Rotarycraft) in the next large pack. Not sure if there will be another large one for 1.7.10, or if the sights are set on 1.9.4 now. Also, maybe more mod crossovers for recipes even in normal mode. Not as a progress gating...