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  1. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If the rain falls on top or on the space next to the machine, it will cause explosion. You can cover it, but you would need to cover all the sides exposed to rain.
  2. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Dont you by any chance have nano suit armor equiped? Or anything else that has some power?
  3. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    A) Sorry but i just sold my infinite range telescope, so can't really see how it is broken or what version are you trying to install, or from where you are downloading the server files B) In case you are getting 3.2.10 or 3.2.10.1, and downloading the server from the Menu by clicking on server...
  4. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    make sure you havent hit your machines with Soft Hammer (or Mallet as it is called in v3.2.10.1). It disables the machines. So try to hit them with the Mallet and make sure that the processing is enabled.
  5. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You might be using the old invite link: http://discord.gg/0jo51aWck9mJ7z04 is the new one
  6. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If you are going to use v3.2.10.1 please replace following file with the new one, or your Magic Absorbers will produce 3EU/t (we forgot o change the workaround fix for that version) config/GregTech/MachineStats.cfg =>...
  7. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Added link to guide on how to build the assembly line in the changelog above. http://imgur.com/a/jrza9
  8. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Also if any questions in regard to Pollution: Ask @Blood Asp either on our Discord, Reddit or directly on GregTech 5 thread.
  9. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Modpack update... Double Whammy this time... Give it +/- 24hrs to appear on the launcher v3.2.10 - Recommended version - not much changed v3.2.10.1 - Welcome the Pollution (Pollution is implemented but currently has no effect). Boilers, Diesel/Gas Generators and Muffler Hatches now add...
  10. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hmm... The IDs are stored in level.dat file, right? Would it be then possible to just move over the level.dat file?
  11. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    There is one last thing you could do. But its a bit messy... 1) Create world in the same version the old world has been created 2) Then update the modpack to latest 3) Transfer your items with either of those two methods (NEI or MCEdit) or you can just start from scratch :D
  12. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I am currently not sure if I haven't disabled it, because of positive energy loops. But what you can try, is to connect the solars to GT Transformer (not sure which side) and then connect that to the buffer.
  13. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You don't need... Previously it required Enchanted Fabric, but it has been changed.
  14. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It does tell you where to find tin. You just need to read better: Cassiterite Height(Y): 40 - 120 Mining tool level: 1 Dimensions: OW, E, EA, MN, MS, AS Primary: Tin (1) Secondary: Tin (1) Inbetween: Cassiterite (1) Around: Tin (1)
  15. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You must be in NEI cheat mode and you must have permission to use cheats (either be OP on server, or have enabled cheat mode in singleplayer) . its on the left in inventory then
  16. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yes. It should be without any issues if starting new world on the same version, and in theory also even accross versions (to some extend)
  17. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Honestly you can... 20 barrels (in dolly) + 19 drives = 39. It should fit in your inventory. And even then, you still can "save the loadout to different slots" if the inventory space is not big enough. You can also put the drives into some backpack (like bag of holding) to safe inventory space.
  18. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    1) GT5 and GT6 are incompatible with each other.´ 2) GT6 is nowhere near finished. 3) Swapping to GT6 would require more than just new world. All the scripts will need to be rewritten and completely changed. 4) To add it to the pack and make the script changes, I would need to completely learn...
  19. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It should not have any issues. The only thing I have found, when I was transfering my world from Server to SSP, the GT Oil data has got reset and changed. I am pretty sure the seed remained the same (but cannot really confirm it). But where I got Medium Oil deposite, now is Light Fuel. Oil...