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  1. J

    This is tech based pack, stuff like MoCreatures and Millenair are waste of time and resources.

    This is tech based pack, stuff like MoCreatures and Millenair are waste of time and resources.
  2. J

    No I will not be adding Tinkers or anything related to tinkers into the pack. It is my decision...

    No I will not be adding Tinkers or anything related to tinkers into the pack. It is my decision. If you want to add it, you can do so on your end, but do not expect any support from us.
  3. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Check the Journeymap options. You might have it force-set to the cave mode (I do not remember where exactly is that setting tho)
  4. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Reason is me (and it is a free working machine) :) I just do not like 'em :) You still can go with the robots and drones. And probably BC Builder (if that thing is still enabled)
  5. J

    Open Aluminium in Macerator not working

    Summary of the problem Aluminium in Macerator not working Pack Version 1.2.1 What is the bug? Aluminium ore cannot be processed in Macerator. It can be processed in all other macerator-like machines (like pulverizer or sagmill) so I do not see a reason why not IC2 macerator. Mod &...
  6. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Machines none. But there is a Stripes Pipe from buildcraft, which places blocks that will travel through it or you can use Robots/Drones (there might be something in Thaumcraft/TT; but I am not familiar that much with those two mods.
  7. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Naq generation (and pretty much every other generation in other dimensions than Overworld) is currently slightly bugged. If you really need to find Naq veins you can grab the worldgen config file from github...
  8. J

    FTB Beyond Hardcore Survival and more | Jason's Dedication

    Hey everyone. I have started new series of FTB Beyond with a little twist. I have added couple mods bringing the difficulty up. Need to eat different food, drink, be careful to not freeze to death. On top of these I play on Hardcore, so if I die, will need to start over. Is it all possible...
  9. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Because they are not supported, due to special code they are using. Same goes for some others: Amplificator, Disassembler, Electric Furnace, Microwave, Printer, Fluid Canner, Forming Press, Rock Breaker, Replicator Scanner
  10. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    There is no such file. The only thing close enough is triggered oregen with GT debug turned on (dont remember if debug1 or 2). It will show in the log just an info that some vein tried to generate. If it was successful or not it will not show. edit: that file is just normal fml log file...
  11. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Not using the stupid minecraft function that smoothens the text.... I think it is called Force Unicode Font in language selection. or if you really MUST have that enabled, then use LARGE UI.
  12. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Well since player need to craft the jetpack i dont see it as cheat prevention. It is just unfortunate mechanic in IC2 that adds an extra NBT tag after the jeetpack has been put on (that nbt tag is i think hover mode on/off (fresh one does not have that tag). Solution for that would be to add the...
  13. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hmm.. If you will not solve that please let me know by opening an issue on github. There is a new modpack update coming soon(tm) so it would be great to have that fixed
  14. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Infitech for 1.7.10 development is pretty much closed. The only few next updates will just contain updated version of GT. However 1.10 development is ongoing so gt++ might make its way in there
  15. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Best is to search: https://forum.feed-the-beast.com/servers/ also google is your friend too :)
  16. J

    Sky Factory 3 | Streaming MON - FRI 9pm - 12am CET @ twitch.tv/jasonmcray

    Hello everybody, I am streaming again more Sky Factory 3. Today's plan is to finish the farm house with all the power we can get from Canola. Come and join me at http://www.twitch.tv/jasonmcray
  17. J

    Sky Factory 3 | Streaming MON - FRI 9pm - 12am CET @ twitch.tv/jasonmcray

    Streaming News: - Switching to Sky Factory 3 (take over from my Youtube series) - By watching my stream you earn credits, that can be spent for example to open a Chance Cube (and possibly blow up my base) www.twitch.tv/jasonmcray - MON - FRI @ 9pm (GMT+1)
  18. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    In short I have made a custom vein with the same values as original Naquadah. You can always follow up the github for these kind of changes.
  19. J

    Open Often Game Freezes

    Summary of the problem Often Game Freezes Pack Version 3.0.6 What is the bug? Ever since I updated to 3.0.6 i have started experiencing these freezes, where whole client freezes for 1-2 seconds. It is not a lag spike, it is complete freeze. Was fine when I played on 3.0.4 or 3.0.5 Mod &...