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    Recent Events Discussion (RED) Thread

    That's the entire challenge of game design, though. It's entirely possible to keep something simple while increasing depth (depth meaning the amount of viable choices that the user has). However, if you introduce complex mechanics without increasing depth, you probably will be criticized...
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    Rotarycraft crashing with NEI

    Not really sure how to help, as it's never given me issues. What version of Forge are you using? Which versions of NEI/CCC? Does it work in a completely clean dev environment? Post the error log?
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    Rotarycraft crashing with NEI

    What's not working? Simply dropping CodeChickenCore-1.7.10-1.0.2.9-dev.jar and NotEnoughItems-1.7.10-1.0.2.15-dev.jar in my dev environment's mods folder works for me.
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    What's new in modded minecraft today?

    Not a new mod, but it just got added to NEM and doesn't seem to have much presence outside of its CurseForge page: Liquid DIrt by @ace5852 (for 1.7.x)
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    Blood N Bones [Hardcore Survival]

    Post a screenshot of both Rapiers' tooltips with SHIFT held. Some modifiers decrease weapon damage, so that could be the cause.
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    Blood N Bones [Hardcore Survival]

    Just FYI, Iguana Tweaks and Iguana Tweaks for Tinkers' Construct are completely separate mods.
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    What's new in modded minecraft today?

    Looks like Not Enough Mods did the same thing: https://twitter.com/NEM_ModBot
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    What's new in modded minecraft today?

    My update spree continues. Updated Squeedometer and Squake to 1.7.x.
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    What's new in modded minecraft today?

    Updated Squeedometer to v1.0.1.
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    What's new in modded minecraft today?

    Updated The Spice of Life to v1.1.1.
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    What's new in modded minecraft today?

    Okay, so these two new mods of mine are actually the very first mods I ever wrote for Minecraft, but I'm just now releasing them (hence why they are for 1.6.4). As I say in the MCF post, I have no idea if anyone at all will be interested in Squake, but Quake-style movement is pretty much always...
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    What's new in modded minecraft today?

    Out of curiosity, how did you set it up? Are you polling the JSON or monitoring IRC?
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    Blood N Bones [Hardcore Survival]

    Not exactly something I can fix in TiC Tooltips, unfortunately. Those strings are hardcoded in the NBT data of the tools, so it's actually more of an Iguana Tweaks bug rather than a TiC Tooltips bug. If you're curious, here's the TiC Tooltips code that adds the modifiers to the tooltips.
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    What's new in modded minecraft today?

    :) @Bevo's video encouraged me to finish something I started a little while ago but never finished: An RSS feed for Not Enough Mods There's a few slightly wonky things about it due to the how the NEM json is set up (there's no real way of telling if a dev version is an update or a new...
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    Recent Events Discussion (RED) Thread

    From the what's new thread: Lua is only "simplified" in the sense that the standard libraries are intentionally small. For example, it doesn't have any OOP support by default, but 'Class' can be implemented using metatables. I quite like it for that reason; learning the entirety of the standard...
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    What's new in modded minecraft today?

    Figured I'd cross-post this bit of info I posted about Hunger Overhaul:
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    Blood N Bones [Hardcore Survival]

    You can find the BnBTweaks changelog here: https://github.com/squeek502/BnBTweaks/releases
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    What's new in modded minecraft today?

    Updated TiC Tooltips to v1.1.8a This was causing a crash due to a bug with Natura integration in the 1.7.10 version of Tinkers' Construct.
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    Recent Events Discussion (RED) Thread

    Sounds like you'd be on board with ethical fruitarianism or Jainism. :) The fun part about the 'but vegans kill plants' argument is that even if plants were sentient, it'd still make sense to be vegan (or starve if you're real hardcore), as it would take more plant death in order to feed...
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    What's new in modded minecraft today?

    To give some better info: a 1.7.10 version is in progress by progwml6 and the new repository can be found here. I'm literally in the middle of writing some code for him that will allow it to function without the need for block/item overrides (similar to how The Spice of Life works).