Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. C

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    0.0.18 is on FTB launcher! @Jetsetlemming : Nah the stones wont become useful for this pack. They main mechanics are shifted over to blood magic ;)
  2. C

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Please contact your server provider for help on that. I cant see how a modpack would change your whitelist behaviour.
  3. C

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Do you get any loading blaxxx.zs errors when logging in? @xLyfa Glad you like the pack :) @Akio_Fukushima Help testing hypovolemia ;)
  4. C

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    The "T2" crops form a circle in the blood altar. Wonder why Curse-version NEI isnt working, well something ill look into tomorrow.
  5. C

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    1.4.14 is avaible on FTB. This is a NOT recommended version since it could break alot in existing worlds. I tested it for roughly 5 hours now on a 1.1.13 world. (And it was okay beside an exploding star in the middle of my base -.- - which would basically would have killed any progress). If you...
  6. C

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Maybe look into the Magic crops questline or NEI ? ;) And the quest to make rubber seeds from magic crops questline doesnt needs rubber ....
  7. C

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Blood magic is mainly used for a single event at t5 in this pack .... you dont even need to build anything ..
  8. C

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Scroll down to Silly Willys junkyard Questline... Or check this thread for coords of dungeons on the single player maps ...
  9. C

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Hehe. Yeah im also often asked how to make glowstone, kinda funny how modded mc can spoil you.
  10. C

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Theres a spoiler for the mym server in original post ...
  11. C

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Well you need to be creative on some parts. You could connect the barrels to a network where you use filtered retrievers, or work with b-space barrels ... or or or :) Theres quite some options. Sometimes I believe AE2 killed creativity, i can still remember compelte factories working on BC...
  12. C

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Couldnt find better words .. atm :(
  13. C

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Tank on altar, shift-rclick with configurator, fill with buckets. Later pump network.
  14. C

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    You get an early blood semi automation roughly an hour into the game. Another hour later it should be full auto ;)
  15. C

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Ive seen many do the temple more or less easily (legit, without walling in or stuff). You should use the toys you can get - Battlesuit, Eviscerator, Aspirin .... On modifying GS for yourself - do whatever you want - its about having fun and if you have more fun ... OFC sane restrictions apply...
  16. C

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Just rebind the hotkey for it, to open it.
  17. C

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Looks like HQM is having problems. Delete the entire client and reload it. If its an old world, try to only delete the HQM stuff from the save.