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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I dont see much of a difference tbh, in the load times, i can wait 5 mins - i'm not getting 10 min long load times, and its not like my computer is all singing all dancing here either. I'd punch inventory tweaks in the taint first... With regards to EXBL, im sure if people take a good enough...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Sodium is easy to get hold of, all you need is water. Lithium needs MV, but it can be extracted from clay.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    This is why i dont ask many questions about stuff like that unless it really bugs me... because the answer always makes me feel retarded. lol :rolleyes:
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Other than cheating in duct tape, is there a way to fix machines so they will work without you needing a soldering iron?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Sbinite is what youre actually looking for, it comes from tetrahedrite nodes - its the black colored ore.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Has anyone else been able to make EIO pipes draw fluid from a GT fluid extractor?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Tsuko if youre having problems with GT machines and pipes, id recommend taking a look at MysteryDump on youtube, she does a few informative tutorials for GT.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    i havnt built an ore washer yet myself, im still using the steam extractor, compressor and forge hammer, no point in replacing them if they all perform the function of the electric versions right now. i macerate, then forge hammer ores, centrifuge them. etc could get more byproducts if i had a...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    No, it is, but he would do better to can some small sodium batteries, which he would do better to make the solid canning machine for. Also dont forget your basic polarizer, its how you make magnetic rods without spending so much redstone.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Has anyone tinkered around with IHL yet? Edit: i built myself a heavy collector and once it actually realized there was work to do, it was quite an impressive tool, i havnt quite figured out how to get it to take off from the charging pedestal automatically, but if anything useful is dropped...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Why walk, when you can fly? Jetpaaaaack! :3 Im also not going to quote @Learner 's post, because its huuuge and i dont want to spend so long cherry picking what i think are some very valid points, railcraft totally spoils us now with locomotives guys - just build yourself a steamer and go for a...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You cant. lol. GT has to configure everything on each load, but the first one is always the longest.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Im in Alberta and it seems that everything i do that has to leave Canada, has to go through the states - and AT&T has a shitty backbone - can play on dev, but im usually seated around 700+m/s - you get tired of it after having creepers blow you up a few times cause you lagged at a bad point.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think hes more talking about items, i understand that fluids (ie oil) might be a little less cost effective moving them with a railcraft system, certainly with the amount of tank cars you would need.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    yeah, i discovered the hard way that i cant play on the dev server, seeing as how its hosted in Europe and im in Canada :P
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Pro tip: Dont stick a liquid void pipe on an RC turbine, i did and now i cannot reload my main world file.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I despise sphax and im sick of people ramming it down LP'ers throats, Gaming on Caffeine used something called Photorealism a while back for a single episode and the stuff i was reading on the comments was just plain stupid. Its an ugly pack and you have an even uglier way of having to install...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thaumcraft is great fun actually, though i would recommend either stopping taint on worldgen, or stopping it expanding via config - its no fun when it overruns you before you can research a countermeasure. With regards to wandcraft, Azanor has changed the node preserver since i last heavily...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    When he says lots, he isnt kidding. Building the basic blast furnace alone is what, 192+ bronze plates, just be thankful the bricks made for that can be recycled into a bronze boiler lol.