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    Forge and Nova

    Yeah those persons in fact include @FyberOptic and these claims are made from very valid evidence. Also, we will not "get over the model thing" rendering is a legit issue with 1.8 that will be "gotten over" when there is a legitimate/reasonable solution :P
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    Simple Modding Help Thread (Ask a Simple Question Get a Simple Answer Forge & Java Edition)

    Yeah factorization registers recipes late as far as I can tell, they get left in if you try to remove all recipes with a specific itemstack output :/
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    Forge and Nova

    As long as MinecraftForkage continues to support mods that already have been written for 1.7.10 forge standard I'm fine with this, and think people should support it. Also folks, keep the hate an name-calling down to... well none of it to be honest. Facts are the way to go (if something needs to...
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    Recent Events Discussion (RED) Thread

    I have a love/hate relation with the ore dictionary. It is really the only thing that can truly be used to identify what an item is without special cases. Its entire purpose is for inter-mod compatibility so why would someone every want to give something a stupid name? If there was a standard...
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    Simple Modding Help Thread (Ask a Simple Question Get a Simple Answer Forge & Java Edition)

    Lomeli's newish trophy slots mod uses the player tick event to check for these things, there may be some easy conditon in the player class that sees if they are currently in a container...
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    Simple Modding Help Thread (Ask a Simple Question Get a Simple Answer Forge & Java Edition)

    The closest I would be able to help with would be this: (I've never looked into models myself, but it isn't a super simple thing)
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    Simple Modding Help Thread (Ask a Simple Question Get a Simple Answer Forge & Java Edition)

    3d as in a model (like the mekanism dislocator thing), 3d as in rendered in the same orientation as the vanilla tools, or 3d as in like the arrow in the ground?
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    What's new in modded minecraft today?

    Unity 1.7.10 Thermal Expansion/Foundation update "soon" Note: these are just textures I put together, they are likely to change before they pass the experienced eye of @CyanideX but I'm getting better :) For those who are unaware, the Unity ResourcePack is now open for community involvement...
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    Recent Events Discussion (RED) Thread

    If your mod has a nicely laid out config file it's super easy to use. I spent a lot of time on the configs for attained drops and I like how it turned out a lot. Clearly saying what a variable does, providing text that says what the default is, and explaining what range you have are important...
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    Recent Events Discussion (RED) Thread

    All I have to say is that I cannot edit a gui config with either Vim or Emacs so I my workflow suffers.... :P Naw, I do like Flipz's idea, I don't think it could be completely independent of the program though.
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    What's new in modded minecraft today?

    This is a thing now: https://github.com/CyanideX/Unity Public repo for the Unity texture pack. Now more people will be able to contribute to it and keep the project wheels rolling even when @CyanideX gets busy with life. Make sure to take a look through the project ReadMe for important...
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    Recent Events Discussion (RED) Thread

    Sorry if it came of as criticism, I truly do appreciate the effort that goes into collecting tweets and imgur links etc. For the most part it saves my data and sanity while on my phone, when a wall of text would be preferred. It was merely a suggestion and I don't think it's hassle at all if...
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    Recent Events Discussion (RED) Thread

    For posts in the Whats New thread, if your post is going to be extremely massive, I don't care how pretty the stream of high res pictures are or whatnot, it would be highly considerate if you throw stuff in a spoiler :)
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    Recent Events Discussion (RED) Thread

    What was that XKCD comic about competing standards... inb4 cofhcore includes a multipart implmentation :P Although it would be nice to have one NOT written in scala.
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    Recent Events Discussion (RED) Thread

    As much as I too don't like the looks of 1.8 one bit, we will eventually need to update. There will always be people who will update to the newest version and make the rest of us look bad for not. At the end of the day no end user really cares about what happens behind the scenes or whether...
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    Recent Events Discussion (RED) Thread

    Some people's videos are the worst for missinformation. I've had people make up features of my mod just because they assumed something work a certain way. People have claimed things to be broken just because they couldn't find enough patience in themselves to wait something out. "This doesn't...
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    Simple Modding Help Thread (Ask a Simple Question Get a Simple Answer Forge & Java Edition)

    Maybe it was set to a default of something > 0.0 in previous Minecraft versions... I definitely thought it was something legitimate, maybe not.
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    Simple Modding Help Thread (Ask a Simple Question Get a Simple Answer Forge & Java Edition)

    Ok, in the constructor for a block, I always though it inherits properties (hardness, light value, opacity etc) from the material if they aren't specified (which is mandatory as it is required in the super call) it seems that for all of my blocks without a specified hardness get a 0.0F...
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    Changing Tool Names

    I would be wary about changing the unlocalised name, not a great idea. I would recommend using getItemStackDisplayName - also uses an itemstack as the parameter and only changes the on screen name that the player sees. The "identity" of the item changes with the unlocalised name and you may not...
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    Extending Early GamePlay

    Hmm bug testing, well you'd find a lot for sure... it definitely isn't ready for world gameplay and many mechanics are only partially implemented. I'll make it a goal to refine some of the implemented mechanics and bring them out of "proof of concept/will this work" into the realm of legit...