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  1. K

    Blulectric Engine

    Probably because using redstone there would require a crossunder. Redstone only powers blocks when it leads directly into them with no branches nearby, and it requires a straight shot for 2 blocks towards your target to cause that. Also note that you can use a state cell and a timer to "pulse"...
  2. K

    Blulectric Engine

    Mixed mod games may, um, not be for you. But the real problem is RedPower2 is in a state of decay right now. Don't use Blutricity except for frame quarries or elevators. Sorry. Even if you ignore Blulectric engines, Buildcraft power is more fussy than IC2 power. Energy networks that don't...
  3. K

    adding universal electricity

    I'm so confused about steel in UE. It seems like there are 3 ways to make it and none of them are quite right.
  4. K

    Question about GT lightning rod

    To be even more precise, the code checks for a lightning event every 12.8 seconds (every 256 ticks, 20 ticks a second). In thunderstorms, there is a 100% chance of the lightning test. In rain, there is a 1/10 chance of the event firing. The actual event probability is...
  5. K

    Question about GT lightning rod

    To answer the question in English, it appears that what matters is the length of the lightning rod, meaning how many fenceposts are above it. In total the height of the rod and it's height from the ground need to be > 128 squares in order for any lightning to strike. Oh and also it would...
  6. K

    Blulectric Engine

    The blulectric engine doesn't play nice with TE stuff, and that includes the redstone energy cell. Try using pipes and keeping an always-on machine on the network with low power requirements (Forestry and Railcraft have a few, and multi-block farms could work). You can get them to throttle...
  7. K

    Comparison of different energies

    Lava is a low tier power source, but most people never go beyond low-tier builds. That's the reason you see so much of it. The other reason you seldom see nuclear reactors is that IC2 power is so forgiving and flexible. With IC2, you build a batbox and "job's done!" If energy control and...
  8. K

    Comparison of different energies

    That is so lame. Pulse reactors are so flippin' awesome when gregtech is there. I've only seen it once and I nearly passed out it was so cool.
  9. K

    [Thaumcraft] The Arcane Bore!

    They also take a resource that is not trivial to farm, and are therefore precious enough to hoard for defense rather than offense. Oh, and the glass looks amazing.
  10. K

    Lets See Some Bases! Give Us a Tour!

    Way way way WAY too many photos to upload here, so I put them in a gallery on Google+. Our new base is coming along pretty well. Next projects include steel production and improvements to the smelting system. I also want to get into IndustrialCraft so I can power a nanosaber. Also, cow spawners...
  11. K

    The most underused starting strategies?

    Mythcraft books being so craftable and usable actually seems like a really positive thing for servers. People can easily join a hub network but control things at a very early level. If the server uses the Nether as its hub, it's even better. Once someone gets a stable age with farmable crystals...
  12. K

    The most underused starting strategies?

    It seems like Gregtech totally changes the starting strategies. I haven't used it before, so I looked at what it does. Macerators are clearly not something to leap for. Anyone wanna give some advice there?
  13. K

    The most underused starting strategies?

    Is Steve's carts tree farms actually early game? I thought it was a multiple diamond investment?
  14. K

    TC3 - golems and infernal furnaces

    You can do it with pure vanilla components. Dispensers have inventories and golems trigger pressure plates.
  15. K

    Do players actually like emulated computers in minecraft?

    Given the buttons I've seen on direwolf20's video, I'm pretty sure that's false. THe next frontier is when someone makes a volumetric display. Especially given the fact that it is not legally possible to include "reverse engineering is not allowed" in a copyright license, as APIs are not...
  16. K

    The most underused starting strategies?

    An infinite amount of energy can be passed down any length of wire. It's extremely easy. It shouldn't be this way. Blutricity is so cool because it has so many properties of real electricity, including all those funny-cool behaviors when you cut lines.
  17. K

    The most underused starting strategies?

    People have ripped out IC2's dumb energy system and replaced it with UE's good one. And then you can make everything work off similar energy. I think it's an exciting idea. I agree the specific modpack they're making has a long way to go, though. I really cannot stress how much I hate the EU...
  18. K

    The most underused starting strategies?

    Oh, I've been watching people playing the DNS techpack in that instance; copper is much more abundant. I recently played a Direwolf20 game where i had a ton of copper starting out too. Since I wasn't doing IC2, I had no other use. I'm sort of fascinated by these modpacks where they remove the...
  19. K

    Do players actually like emulated computers in minecraft?

    My words on this: Clojure, Scala, or GTFO. Ain't nobody got time for your slow and buggy interpreters. I'm busy writing my own. :D Of course at my new job my go-to languages have been Clojure, Haskell (our website SSG is in Haskell!), R, and Ruby (only for Chef). So maybe I am some sort of...
  20. K

    The most underused starting strategies?

    Indeed. 8 smelts per coal. My strategy is to get 2 furnaces and 1 slag furnace and get charcoal constantly cooking. This is still valuable though early on because you tend to dart through copper layers and tin layers trying to make a deep mine for gold and diamonds, but you actually need those...