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    A New Direction [BC API/RF API]

    Actually, CoFHLib was updated fairly early iirc. They really didn't change much, if anything, so I assume that they won't change much in the future.
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    Why don't more mods put effort into surviving MC updates

    TBH, I'd support any version you'd like if you threw enough cash at me. Being paid to mod? I could work with that.
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    Tech Mods: Missing the Point

    You do have an excellent point mDiyo, and it would be awesome if tech mods worked that way. There's a major difference between Factorio and Minecraft, and that's the resources available, particularly space. In Factorio, you're dealing with strictly 2D space. You can "tunnel" under certain...
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    A New Direction [BC API/RF API]

    I assume perdition with cables and some type of "voltage" system.
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    What's new in modded minecraft today?

    I'm more excited about the armor stands. If they update their inventories, I could do some really neat armor features ;)
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    A New Direction [BC API/RF API]

    You can't just say that and not give us any more information :P
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    Why don't more mods put effort into surviving MC updates

    And for the record, I too am a mod dev. Just no tag.
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    Why don't more mods put effort into surviving MC updates

    I'm going to stop you right here. I can clearly tell you know nothing about code or how mods work, so I'm going to explain it to you bluntly. Say your taking classes at school. Your principal wants you to keep up with previous years of teaching, so you have to take those classes as well to keep...
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    In-Game Docs: Guides vs Wikis

    You'd probably have to set a new mod to create a different book for each mod. It would be possible to overwrite the books, but not a good idea.
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    What's new in modded minecraft today?

    Rendering like this makes me what to drop modding and cry in a corner.
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    In-Game Docs: Guides vs Wikis

    I don't mean a literal wiki, but the way docs like Botania is set up, it's basically a one-man-wiki. All the info is just tossed into one spot for access.
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    Recent Events Discussion (RED) Thread

    Blue. Defitely blue. It stands out the most, and doesn't interfere with color blindness. As much as I like the purple, it's far too vibrant and distracting.
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    [Proposal] Nanotech Addon

    I do like the idea here, and I would definitely recomend making it independent from TE. There's a lot of mods out there compatible with RF now, so making a mod based off of just TE instead of RF in general makes it very limited.
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    In-Game Docs: Guides vs Wikis

    I've seen quite a few mods do in-game documentation through the use of "guides". They all show the complete list of items/blocks, how to use them, crafting recipes, etc. The thing is, none of them really help. They're all just wikis conveniently placed in a book within the game. Personally, this...
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    Recent Events Discussion (RED) Thread

    iirc, the FTB team has stated that they will still make at least one "all the mods" pack. [Citation Needed]
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    Infinite Invisibility

    There's an item from Xeno's Reliquary, can't remember the name, but it has indefinite invisibility at the cost of ender pearls. You're not going to find anything that doesn't use power. It's too overpowered to not use power.
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    Mod creation

    Vswe's courses are probably the best thing out there right now. It is for 1.6.4, but 95% of the info is still relevant. The only notable thing he does which doesn't apply to 1.7.10 is Block/Item ids. https://www.youtube.com/user/VsweGoesMinecraft/featured
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    What's new in modded minecraft today?

    Now make it so other players can hear your music.
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    Recent Events Discussion (RED) Thread

    TBH, I'd just make an addon that overwrites the Forestry machines with RF compatible ones. Be hellofa lot simpler.
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    What's new in modded minecraft today?

    That's a great idea! Why didn't I think of that?