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  1. I

    [1.10.2] Age of Engineering

    I got a 100% reproducable crash when trying to open the RFTools manual. That is unpleasant because I need that information. Is that stuff online somewhere?
  2. I

    [1.10.2] Age of Engineering

    Thanks, Works perfectly! :D
  3. I

    [1.10.2] Age of Engineering

    Hmm....I'm having some performance problems. Since the Industrial Squeezer only takes melon slices and the cloche produces whole melons, I made a little auto-placer/auto-breaker setup to break up the melons, but I get a serious dip in fps whenever a melon gets broken - usually with every...
  4. I

    [1.10.2] Age of Engineering

    Nice setup! I was about to comment that the Thermal Centrifuge requires more power than your LV solar array can support on a continuous basis. Having said that, the MV solar array (64 EU/t as opposed to 8 for the LV array) costs 832 rubber, 576 iron ingots, 512 cobblestone, 384 redstone dust...
  5. I

    [1.10.2] Age of Engineering

    Lucky you. I suppose it's easy to find enough Blaze spawners once you can fly, and the power costs of making a spawner changer are just matter of patience even if your powergen is below standard for the age, but since in this pack, flying means having been to the End, any Ender Pearl problems...
  6. I

    [1.10.2] Age of Engineering

    Hmm....is there a swapping tool in this pack that isn't limited to a handful of common blocks like the one from Calculator? It it getting somewhat annoying to unify my walls and floors after digging out new rooms, and that tool isn't very useful if smooth stone is what I want to keep for now and...
  7. I

    [1.10.2] Age of Engineering

    I fixed it by completely deleting the launcher folder and letting the app reinstall everything it needed. Fortunately I had made a backup of my AoE folder, since the process unexpectedly deleted the origal. I suppose NunoAgapito's method works better, only it came too late for me ;)
  8. I

    [1.10.2] Age of Engineering

    Please Help! Age of Engineering crashes right after clicking on "play" in the launcher. I had gotten a message "updating native launcher" when I started AoE today, no idea if that has anything to do with it, but I can't start. I don't even get to the point where I have a log in my "logs"...
  9. I

    [1.10.2] Age of Engineering

    I hadn't realized the Tiny Progressions cobble generators were in the pack. I know them only from skyblock packs. Problem solved.
  10. I

    [1.10.2] Age of Engineering

    Is Thanks, reading now. A question: the document mentions it's possible to generate smoothstone? How that? The only stone generator I'm aware of is the XU transfer node method and that makes just cobble, but of course I don't know half the mods in the pack. How's the best way to generate cobble...
  11. I

    [1.10.2] Age of Engineering

    LOL... it amuses me how this pack makes the Diesel Generator into an early-game option. I've always liked Immersive Engineering - I love the style - and regretted that in most packs, many of its machines are too expensive at the time when their output would be most useful. So I'm looking forward...
  12. I

    [1.10.2] Age of Engineering

    Can someone tell me what's in the pack for reasonably compact liquid storage? I miss the XU drums, and EnderIO tanks just don't cut it. I'm in Age 5 (and likely to remain there for quite some time :()
  13. I

    [1.10.2] Age of Engineering

    I don't think this pack is on the FTB launcher. Try the Twitch App.
  14. I

    [1.10.2] Age of Engineering

    I have 6 water wheels and 16 thermoelectric generators running. I'm experimenting with the greenhouses to see how much canola they generate, but the canola oil path never really appealed to me - as opposed to the IE stuff. Do the effects of the greenhouses and the cloche stack? Yeah...can you...
  15. I

    [1.10.2] Age of Engineering

    The ET Solar Array is what I'm aiming for, yes, but that will cost... 184 million RF in Empowerment costs alone, plus something I can get only on the slime islands, and I have no idea how to get there.
  16. I

    [1.10.2] Age of Engineering

    Another question: what are people using for power generation and storage in age 5? I'm running into demotivating messages like "requires X million RF to craft" at every turn while exporing the possibilities. I do have several million stored, but replenishment is slow at this time. The...
  17. I

    [1.10.2] Age of Engineering

    Thanks. found some. I didn't know those biome finders existed :) As for the bees, I guess he could've used a less brute-force method to make things less frustrating, but really, that genetic lottery isn't for everyone. I had hoped bees wouldn't be on the critical path in this pack, but since...
  18. I

    [1.10.2] Age of Engineering

    So, he added Gendustry, LOL. Of all things he might have changed, I understand this. It isn't about "slow" for me - I have patience where it's just about waiting, and there are always other things to do - but about randomness. Vanilla Forestry bee-breeding is a nightmare for me, like having to...
  19. I

    How do you set unused parameters for FTB Utilities?

    Well, I really have not the slightest idea what I must write where to set a chunkloading limit different from the default. Is anyone here who can tell me or point me to some relevant information?
  20. I

    Storage mods

    While we're being nerdy and nitpicky: it should be cubic metres, not square metres, it should be osmium in the second sentence, not sodium, and it's the "Schwarzschild radius", after this man. I didn't bother to check your calculation because I haven't memorized the Gravitational Constant... :P