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  1. T

    FTB Monster Vs. Direwolf20

    Monster has a tun of mods and will make your system take a dive if it cant handle it. Some mods even feel a bit out of place. Direworlf20's has less mods and it's easier on the system, the mods also work well with each other and offers a little bit of everything.
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    Ask a simple question, get a simple answer

    So to 'fix' this issue I chose to plant my last surviving ender-lilly on a block of grass thats inside my base set up for decoration to wait out the long growth time. It's not in range of any growth speederupper or even a chunk loader. However once again as I walked by I ended up picking it up...
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    Ask a simple question, get a simple answer

    An annoying issue: DW20 1.6 v11 pack - I got a few Ender-Lilys from Extra Utilities after raiding some dungeons, I planetd them on dirt in the corner of my wheat farm knowing they will take ages to grow, but hoped the openblocks sprinkler would aid in that. I planetd them and went about my way...
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    Ask a simple question, get a simple answer

    The chunks they are using, not chunks that are outside their range. If I placed one down at the edge of a chunk, only that chunk and maybe the one next to it will be loaded, the chunk behind it will not be, if I had any chests or such, said chunks wont be loaded and cause a big mess. (I should...
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    What are the Worst crimes you have done in FTB

    I think the worst thing I ever did (sense I play SSP) is use one of then safari balls to capture Villagers that have useful 'end trade's' like the bee guy who has frames for the last trade, and then imprison them in 'shops' to work 24/7 while I melt down their friends and family right before...
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    Ask a simple question, get a simple answer

    So you no longer have to run a server for chunks to stay loaded cross dimension? So I can say pump lava from the nether while being in the over world and send it through ender tanks? If so I'ma squee. I hated having to run a server to allow cross realm operations. My system can handle the...
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    Taint

    Ther There is taint that can randomly spawn in a world, but such can be disabled or the rarity can be edited. I had 'found' a area of taint near my base, or rather didn't find it, it found me. I settled in an area that looked nice, but was JUST close enough to a naturally spawned taint area...
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    Magic World 2 - Updating Ars Magica

    Truth be told the error you are getting is a common one and you can fix it easy on your own. Here's what it is and how to fix it for ALL future mods. It's a simple ID conflict, the ID's to blocks that AM2 is using is already used by other mods. To fix it, open up the IDConflicts.tx file that...
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    Taint

    If you're on a server then I would HIGHLY recommend DISABLING the spread. As it can eat up a whole servers world if allowed to, as it can also be created (if you have it set to in the config) to be generated due to flux created by players. If disabled, new taint can still be created by players...
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    Ask a simple question, get a simple answer

    So dumb question. If I were to go to say a mistcraft age and set up a quarry, and plop down a chunk loader and go back to the main world. Will said chunks stay loaded in SSP, or do I -have- to run a local server for it to stay loaded? Or can I just say 'open to lan' and have it work that way...
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    Starting over: Which is the most stable, "feature complete" pack out there?

    I started with DW20's 1.6 pack and just added in/removed what I wanted, even included a few extra mods I wanted to play around with. So far it's all worked out fine, even added the updates for some of the mods with no hitch. There were like, two mods that had ID conflicts but once those were...
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    Mods I added to DW20 1.6.4 (and work!)

    I have extra bees in my game and have no issue aside having to fly out to new chunks to get them ^.- They breed just fine for me in both my manual 'breeding' chamber and my automatic system.
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    Ask a simple question, get a simple answer

    That is due to the bees traits. There are 13 traits, ranging from breed, speed, lifespan, effect, and so on, and with each of those you could have simple traits, like species, forest, jungle, etc. Or more complex ones like lifespan, that can have six stages to it, or effect with any number of...
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    Ask a simple question, get a simple answer

    So would it work if I had it stuck with a one block gap between each watermill and have them push out one block from the wall? So water is on 5 of the 6 sides?
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    Uhhhh..... what?

    The weather mod is nice, AND you can disable the world damage in the config, or lessen it, plus it cant pick up some blocks so you can build against it to stay safe.
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    Ask a simple question, get a simple answer

    Okay heres a Q for you. IC watermills. My base is set up on a corner landmass with a nearly + shaped split in a river. I planed to make a bridge across and thought to have it also work as a dam, using watermills to provide power. But I'd like to know do they work well with only the front face...
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    Ask a simple question, get a simple answer

    Anyone have a working Treecapitator for Direwolf20's 1.6 pack? Yes yes TC has a tool that gives you such, but I like treecapitator. However there are trees it isn't working on, like the fir trees from BOP and the trees from project red. I tried adding them in myself but it just errors out. So...
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    Those little things that irk you about Minecraft

    They never lagged me out. But this brings up another nick pick. But they really should have allowed us to craft saddles and not keep it as a rare dungeon spawn.
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    Direwolf20's 1.6 pack and TreeCapitator?

    This is something that just started today. I've been using TreeCapitator with Direwolf's 1.6 modpack just fine, but today I found that it's not loading up. The error logs showing that it's 'not a mod file' and that it 'failed to load dependencies' Below is the error log and everything to do...
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    Those little things that irk you about Minecraft

    Thing's that erk me at the moment: Modders adding strong Mobs with lots of health and annoying abilities that make starting new an annoyance. Modders that add mobs with annoying abilities that are a pain to deal with even when geared up. When such mods have no way to DISABLE said mobs from...