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    Updating Modpacks needs to be more 'edit friendly'.

    Heres the fun thing. Yes I do know how to mod the normal Minecraft. But sense the mods you use will end up working on -all- versions sense they all pull from the same Mods folder, then well you are stuck. Want to try mods for 1.7? well then you have to go through more fun of re-naming folders...
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    Those little things that irk you about Minecraft

    Naw, every methood I've tried with it always throws back the error Error: Could not find or load main class -XX:NewRatio=3
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    Updating Modpacks needs to be more 'edit friendly'.

    It wont PLAY unless I do. I hit No to update, and it don't launch the game, it goes back to the launcher. So here's what I have to do each time there's an update. Allow update. Paste back the mods I like using. Disable the mods I don't like using/never bother using/cause lag issues...
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    Updating Modpacks needs to be more 'edit friendly'.

    Another big issue, is with mods and configs set to read only, the launcher no longer loads the modpack. I cant get the new DW12 to start. at all. I tell it to start, it DL's the pack for the uptenth time, and then goes back to the launcher. It wont play. If I could get MultiMC5 to work I'd be...
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    Updating Modpacks needs to be more 'edit friendly'.

    Yeah, and that still causes issues of it's own with ID conflicts. That and for me FTB launcher cant seem to grasp That 'this pack is updated' it asks to update -every single time-. If I hit no?" It does nothing, no starting the game, no nada. It asks me up update every time, and every time I...
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    Those little things that irk you about Minecraft

    I've never gotten such to work. When I make an instance that works (default), then add in the modpacks files, it then wines about the .jar and re-downloads a fresh one... removing forge and ploping in default minecraft.
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    Updating Modpacks needs to be more 'edit friendly'.

    As much as I love all the modpacks on FTB, I really wish it made it easier to update them. Here's the deal, I, like some of you like to disable some mods they may not like, and add in ones we do, some may tweak the configs to have some thing's spawn and some not. Like for me with DW20's 1.6...
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    TreeCapitator and DW20's pack. Ignoring some trees?

    Yes, I know Tink Construct has a tool that lets you do the same as TreeCapitator, but I like popping trees from the get go. However there seem to be some trees that are either not in the config, or are and isn't being effected. So I'd like to ask if anyone can aid me in adding/fixing the trees...
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    Ask a simple question, get a simple answer

    Bee question! Okay so I get that the Bee House prevents bees from mutating into a new species if they cross breed, but can you breed in other bee traits this way? Like, trying to breed in nocturnal into my bees will the trait pass over in a Bee House?
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    Ask a simple question, get a simple answer

    *sigh* Jeezs you act as if you never typoed in your life.
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    Ask a simple question, get a simple answer

    Quicky Q: Is there away to load up MCPATCHER with BW20's modpack? I want my packs connected textures, biome coloring and added pretty stuff for a lets play.
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    How to taint and control tainted areas?

    Are there any blocks taint -cant -spread to? And will silverwood/blossoms save the underground as well?
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    What am I doing wrong? [DW 1.6.4 1.0.12 - Diamond Pipes]

    I found That to counter the slowness of a void chest, to have 4 of them hooked up and let the pipes go to each one, no extra pipes needed and the items will just go where ever to whatever chest. 4 void chests were able to keep up with seven quarrys running at the same time, they handeled cobble...
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    What am I doing wrong? [DW 1.6.4 1.0.12 - Diamond Pipes]

    Why do you have a stick on the quarry side? The items are only ever going to go one way, they cant magically go backwards and if you're set up has more then one quarry leading to the same line then iron pipes should be being used to keep stuff flowing in one direction. Try attaching a normal...
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    Magical Crops second seed drop

    The seed drop from the essense plant is indeed a bug and has already been reported to the modder. You could also spam it, by holding the left and right mouse button down to get a tun of seeds. It don't work for other plant seeds however.
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    Infernal, Abyssal, and Oblivion Hives

    and this is why in my pack, texture support for the mod I've retextured all the hives >.<
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    What are the Worst crimes you have done in FTB

    I also found out that the Hydra... will break any and all blocks it 'touches' so in a sense he was digging his own grave and aiding me sending him to bedrock. Also left me with some glitchy water. http://img845.imageshack.us/img845/6573/u88e.png So each time he 'lowered' a block, and spun...
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    What are the Worst crimes you have done in FTB

    While not the worst, my current in progress crime... http://img835.imageshack.us/img835/6648/5uel.png Taken 2 RL hours to get to this point! XD
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    Trying to locate End Portal, but eyes lead to nothing?

    Keep in mind with mods that add to the world gen the strongholds may not generate or gen somewhere other then they normally would. The eyes will lead you to where 'default' minecraft would have placed the stronghold for that 'seed'. In my world, the eye points to nothing, yet I found the...