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  1. K

    About difficulty/tedium and the terms we use (GT and similar)

    I like how your post is basically, "I learned a lot about minecraft by avoiding Gregtech."
  2. K

    Would you like to see a Modded Super Hostile Map?

    Adventure maps have hit a sort of maximum threshold even in 1.6, is what we're saying. Only way to take them further is to mod them. That said, I think concerns about liquiduct efficiency for big builds are... um... premature optimization.
  3. K

    Would you like to see a Modded Super Hostile Map?

    Why? BC power is not lossy and liquid pipes are plenty fast. It's like map 11. I think that eliminating chunkloading dissuades automation so much that you might as well not do it. Let me assure you that when ender pearls and diamonds are not free via EE3 a chunkloader is a big thing to...
  4. K

    Would you like to see a Modded Super Hostile Map?

    Some more thoughts as I wait on my boss :( ... I really need to sit down and play Inferno Mines. But dimensional doors with the crafting recipies disabled can be really amazing here too. Not so much anymore, really. Both have received radical improvements, you know? BC Pipes are actually a...
  5. K

    Would you like to see a Modded Super Hostile Map?

    A few things: I chose Factorization becuase its very challenging to build for, but the results are actually really good. Very few people have seen a from-day-0 build leaning on factorization, and I am acutely aware that novelty drives views. But I could definitely see TE working, it's just...
  6. K

    Dartcraft: One of the most overpowered mods of our time

    When FTB makes it possible for me to do this with weekly update frequency and has a strategy for dealing with hard-to-get-permission mods, I will leap onboard like a ravenous ferret into a pipe full of meat. I've observed the existing system and it seems very biased to bi-monthly and requires...
  7. K

    Dartcraft: One of the most overpowered mods of our time

    Also I'm going to publish my modpack for my Lethamyr project. People seem interested.
  8. K

    Dartcraft: One of the most overpowered mods of our time

    Yep. Sure will. It works right now, we're just waiting on a few things. Not a bad time too, because most of what we're waiting on now is 1.6 stuff. I've also been meaning to dip into modding to transplant some content from GT and IC2 into the UE universe and more tightly bind with AE. This is...
  9. K

    A replacement for frames!

    Come on man, Cults of personality are lame. Let's just people by their actions instead of how someone else feels about them.
  10. K

    Dartcraft: One of the most overpowered mods of our time

    I'll test this weekend. You're welcome to come join me if you want. RR will be public and the dev release is using 1.18. But DoctorOr can attest to the fact that I did not kill him and he was not even wearing MPS because he hates MPS. Both because it makes you utterly invincible except to...
  11. K

    A replacement for frames!

    There are four mods I've tried. Truss and Redstone In Motion crash a lot because they try and do rendering. Of the two, Truss is less crashy. Which is too bad, because RiM is actually a really awesome mod that actually advances the concept of frames. Complex Machines adds frames, but don't use...
  12. K

    Dartcraft: One of the most overpowered mods of our time

    I have public videos where I do this and the bleed wears off with an armor full of bleed using a bleed sword. I've also punched DoctorOr by accident with that rig and he was not cursed to inevitable death. Also, when I had bleed one time I logged out and logged back in and it was gone, so...
  13. K

    Dartcraft: One of the most overpowered mods of our time

    It used to be that you'd hit 2.5x on yield with TiC tools. Did that change? Because dartcraft is capped at 2x for the main yield. In any case, TiC preserves its utility for the Big Tools now even in the face of DartCraft. It's an awkward thing, man. DartCraft gives so many awesome things and...
  14. K

    Dartcraft: One of the most overpowered mods of our time

    Because the tc has better yield per ore mined with high fortune? And because TiC now has high-end super mining tools that are really good? And because the the TiC tools can be faster. The passive repair is better on Dartcraft, although I got flux effects at my base when using the. Eh, the...
  15. K

    Dartcraft: One of the most overpowered mods of our time

    Most power tools break those ores. Pretty sure mDiyo could do more there.
  16. K

    Dartcraft: One of the most overpowered mods of our time

    Actually, if configured correctly Gregtech does an amazing job of this. If configured correctly.
  17. K

    Dartcraft: One of the most overpowered mods of our time

    And there is a Forge upgrade card that is a pipe that can unify ores in the pipe. Which is uhmazing.
  18. K

    Dartcraft: One of the most overpowered mods of our time

    Force engines didn't get nerfed. Liquid Force as a fuel got nerfed.
  19. K

    Dartcraft: One of the most overpowered mods of our time

    It can't mine multiple blocks at a time. But yes, it is epic. But already overclocked TiC supertools are pretty epic. What's crazy is when someone makes a super-strong force saw like Poppycocks did. Good times. But is that OP? I dunno. Do we really, really care how long it takes to chop one...
  20. K

    Dartcraft: One of the most overpowered mods of our time

    You can make force drills. They're amusing and good. Their energy reserves are kinda anemic and are charged per-block though, so you need to make a full IC2-friendly suit with a big battery to make it work right.